[pulseaudio-tickets] [Bug 87713] "Transistor" game makes every client playing at double speed

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Mon Jan 5 03:13:10 PST 2015


https://bugs.freedesktop.org/show_bug.cgi?id=87713

--- Comment #48 from David Henningsson <david.henningsson at canonical.com> ---
Raymond tends to be side-tracked from time to time and ask questions which are
related to your original issue. Also apologies for not having read the entire
thread through.

PulseAudio closes the audio stream five seconds after no applications are
active, so that's probably when the issue goes back to normal too.

The resampler changed from "null" to "copy" means that we have a resampler
engine active for the stream, but all it does is to convert from s16le (as
being input by Chrome) to s32le.

You're probably hitting a driver issue, but I wonder how we can prove it. Also
the fact that it seems to hit one application only is a bit strange, maybe it's
related to the requested latency by that specific application or something.

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