[pulseaudio-tickets] [Bug 94629] PulseAudio gets reliably killed upon a big number of client connections

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Mon Mar 21 08:07:03 UTC 2016


https://bugs.freedesktop.org/show_bug.cgi?id=94629

--- Comment #9 from Tanu Kaskinen <tanuk at iki.fi> ---
(In reply to Ahmed S. Darwish from comment #0)
>   2. Disabling SHM (--disable-shm) makes triggering the bug much
>      quicker. Only after connection from client #27

I wouldn't have expected that. Clients send the audio to pulseaudio's main
thread, which is not running with RT enabled. The amount of work done in the
alsa sink thread shouldn't be affected by how the audio got from the client to
the server.

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