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<a class="bz_bug_link
bz_status_ASSIGNED "
title="ASSIGNED - Please fix PulseAudio equalizer"
href="https://bugs.freedesktop.org/show_bug.cgi?id=94971">bug 94971</a>
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<td>nevion@gmail.com
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<b><a class="bz_bug_link
bz_status_ASSIGNED "
title="ASSIGNED - Please fix PulseAudio equalizer"
href="https://bugs.freedesktop.org/show_bug.cgi?id=94971#c6">Comment # 6</a>
on <a class="bz_bug_link
bz_status_ASSIGNED "
title="ASSIGNED - Please fix PulseAudio equalizer"
href="https://bugs.freedesktop.org/show_bug.cgi?id=94971">bug 94971</a>
from <span class="vcard"><a class="email" href="mailto:nw9165-3201@yahoo.com" title="nw9165-3201@yahoo.com">nw9165-3201@yahoo.com</a>
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<pre>(In reply to Alexander E. Patrakov from <a href="show_bug.cgi?id=94971#c4">comment #4</a>)
<span class="quote">> What I am saying is that we should provide, to
> users of simple active speakers, the functionality equivalent to that of a
> high-end receiver, not to that of a Windows driver.</span >
Okay, I see, that sounds good. But would it also allow me to do such simple
things as to lowering the bass a bit as described in the previous post for
example?
<span class="quote">> But again, that's just my opinion, and if anyone sends patches that fix the
> equalizer, I promise to review them.</span >
Would there be any chance that fixing the equalizer or implementing high-end AV
receiver audio correction into PulseAudio could be made a higher priority on
the list of things to do for the PulseAudio maintainers?
Regards(In reply to Jason Newton from <a href="show_bug.cgi?id=94971#c5">comment #5</a>)
<span class="quote">> I believe we
> still need to address the people who are too poor or lazy to get a
> microphone and do this setup, and also for devices like earphones and
> laptop/tablet speakers as well - since they don't have a fixed location of
> operation. Equalizers do the next best job to DRC in a stationary setup,
> otherwise they may be the only common method. But there is no computation
> of the filter coefficients - you fiddle with it till your happy, and that is
> inexact and error prone, unfortunately. That's also why you need a real
> time UI for the bands or finding good settings takes far longer.</span >
Fully agreeing.</pre>
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