[pulseaudio-discuss] [PATCH] Solaris: debug my latest enbugging, take 2
Finn Thain
fthain at telegraphics.com.au
Mon Aug 24 10:47:59 PDT 2009
Prevent partially played memchunks from getting lost.
If the sink has a memblock, don't leak it when rewinding.
diff --git a/src/modules/module-solaris.c b/src/modules/module-solaris.c
index 71f1407..a3b69b7 100644
--- a/src/modules/module-solaris.c
+++ b/src/modules/module-solaris.c
@@ -600,6 +600,10 @@ static void process_rewind(struct userdata *u) {
pa_log_debug("Requested to rewind %lu bytes.", (unsigned long) rewind_nbytes);
rewind_nbytes = PA_MIN(u->memchunk.length, rewind_nbytes);
u->memchunk.length -= rewind_nbytes;
+ if (u->memchunk.length <= 0 && u->memchunk.memblock) {
+ pa_memblock_unref(u->memchunk.memblock);
+ pa_memchunk_reset(&u->memchunk);
+ }
pa_log_debug("Rewound %lu bytes.", (unsigned long) rewind_nbytes);
}
@@ -671,8 +675,8 @@ static void thread_func(void *userdata) {
if (len < (size_t) u->minimum_request)
break;
- if (u->memchunk.length < len)
- pa_sink_render(u->sink, len - u->memchunk.length, &u->memchunk);
+ if (!u->memchunk.length)
+ pa_sink_render(u->sink, u->sink->thread_info.max_request, &u->memchunk);
len = PA_MIN(u->memchunk.length, len);
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