[pulseaudio-discuss] [PATCH v2] Add a news file
Tanu Kaskinen
tanu.kaskinen at linux.intel.com
Thu May 30 04:38:59 PDT 2013
On Thu, 2013-05-30 at 13:03 +0200, David Henningsson wrote:
> On 05/30/2013 11:54 AM, Tanu Kaskinen wrote:
> > + Hardware support changes:
> > +
> > + * Both outputs of Native Instruments Traktor Audio 2 can now be
> > + used simultaneously without any manual configuration.
> > +
> > + * Various improvements for Intel HDA based sound cards.
>
> This sounds very vague. What is this referring to?
It refers to the alsa-mixer fixes that you've done. I believe those
fixes are crucial for some hardware, so it makes sense to mention them
since the fixes enable new hardware (or some new functionality of
previously partially-working hardware), but I don't know the hardware
details, hence the vague wording. Can you suggest better wording? Or
should I drop this item?
> > + Bug fix highlights:
> > +
> > + * Quicker drains: in previous versions of PulseAudio, it could
> > + sometimes take up to a few seconds after a stream finished
> > + playing until pa_stream_drain() actually returned. This has now
> > + been fixed, which also means that programs such as paplay will
> > + end quicker after having finished playback.
> > +
> > + * Issues with device handover to JACK were fixed. JACK should be
> > + now able to reliably acquire the sound card while PulseAudio is
> > + running.
> > +
> > + * When converting between different channel maps, the remixing
> > + can't result in clipping anymore. Streams that earlier could
> > + potentially get clipped are now a bit quieter.
>
> Btw, do you think the low-latency commits are worth mentioning? E g,
>
> * A bug caused PulseAudio to request data too late in low-latency
> scenarios (unless minreq was specified by the client), causing dropouts.
> If the total latency requested is below 80 ms, we now default to
> requesting more data four times as often as the requested latency.
>
> (feel free to rephrase)
I'd write a less detailed version:
"In certain low-latency scenarios PulseAudio used a bad algorithm to
decide when to ask clients to send more data. The algorithm has been
improved, resulting in fewer drop-outs in those scenarios."
--
Tanu
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