[pulseaudio-discuss] PulseAudio Painfully Slow
iskren.hadzhinedev at ikiji.com
Sun Jul 13 10:12:12 PDT 2014
Just a shot in the dark here, but Skype had an issue with PulseAudio 4 with some
terrible cracking sound, that I also had with wine. The quickest fix I was able to find is
to set the PULSE_LATENCY_MSEC variable to 60 and run wine/skype with those. I just
aliased wine to 'PULSE_LATENCY_MSEC=60 wine' and edited the skype.desktop to do
the same and it's working just fine.
I'm running PulseAudio 5.0 on a Slackware64 14.1 system that doesn't have PA
packaged, so I had to build/install from source and since then (along with alsa-
plugins), it's been working just fine. It also allows me to manually route audio from
my headphones to my speakers without resetting anything, so it must be something
from your system. Follow Mr. Patrakov's advise and provide the requested
information, but in the mean time, try this override and see if it's going to work
On Sunday 13 July 2014 11:04:14 Benny de von Ausfern wrote:
> So yes, I tried to install pulseaudio again, for the 99th time. No, it did
> not work "out-of-the-box", pulseaudio does not work out of the box for any
> of my devices, not for the past 4 years. No, its not simpler than ALSA, I
> have to crawl everywhere to tell it to stop being intrusive (who said that
> I want it to reset my mixer volumes every single time I plug in/out my
> So before ranting all against pulseaudio again, I decided to come here and
> let you guys perhaps point out if I've done anything wrong. Performance is
> the name of the game here.
> I cannot, for instance, play games and listen to music at the same time.
> Pulseaudio eats so much resource trying to resample everything that even if
> I set the graphics resolution of a 2008 game to its minimum, run it
> windowed in 720 (rather than my 1080) the game is still only marginally
> playable. Add skype voicechat together with that and the game is simply
> unplayable. I've tested with 5 different games (FEZ, Trine 2, Left 4 Dead
> 2, Brutal Legend, Dungeons & Dragons Online - on Wine), they are all
> unplayable (some run ok if its only music + game, but none with skype +
> game or skype + game + music). I've tried different resample methods, but
> even "resample-method = trivial", the FPS drop is so considerable that its
> hard/unpleasant/impossible to play these games regardless of what I do
> (except for FEZ, that one works. Guess why....)
> So what now? Purge pulseaudio again?
-------------- next part --------------
An HTML attachment was scrubbed...
More information about the pulseaudio-discuss