[pulseaudio-discuss] Receiving signals from server in C
Tanu Kaskinen
tanu.kaskinen at linux.intel.com
Fri May 30 06:44:00 PDT 2014
(Added pulseaudio-discuss back to cc.)
On Fri, 2014-05-30 at 15:24 +0200, Greg Knoll wrote:
> Thank you for your response,
>
>
> Yes, I did follow that tutorial. I didn't state it correctly in my
> question, but I do only use the session bus to get the server
> address. Then I use
>
>
> *conn = dbus_connection_open(serverAddress, &err);
>
> to get the DBusConnection object and use this to make calls.
Ok, I suppose this is not the problem then. Back to the original
question:
> However, where/how do I listen for the signal? I also tried setting a
> dbus match rule:
> dbus_bus_add_match(system_bus, "type='signal',interface='org.PulseAudio.Core1'", &err);
You don't need to add a match rule (trying to do so won't do anything
useful, because the match rules are managed by the bus daemon, and in a
peer-to-peer connection there's no bus daemon involved at all). Do you
register a message filter with dbus_connection_add_filter()? If not,
then that's the problem.
By the way, please don't top-post on mailing lists, and also plain text
messages are preferred over HTML.
--
Tanu
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