[pulseaudio-discuss] [PATCH v6 02/25] loopback: Improve latency estimation in snapshots

Tanu Kaskinen tanuk at iki.fi
Mon Jun 13 08:48:27 UTC 2016


On Sun, 2016-06-05 at 21:05 +0200, Georg Chini wrote:
> @@ -561,10 +559,10 @@ static int sink_input_process_msg_cb(pa_msgobject *obj, int code, void *data, in
>              length = pa_memblockq_get_length(u->sink_input->thread_info.render_memblockq);
>  
>              u->latency_snapshot.recv_counter = u->recv_counter;
> -            u->latency_snapshot.sink_input_buffer =
> -                pa_memblockq_get_length(u->memblockq) +
> -                (u->sink_input->thread_info.resampler ? pa_resampler_request(u->sink_input->thread_info.resampler, length) : length);
> -            u->latency_snapshot.sink_latency = pa_sink_get_latency_within_thread(u->sink_input->sink);
> +            u->latency_snapshot.sink_input_buffer = pa_memblockq_get_length(u->memblockq);

I would suggest renaming the sink_input_buffer variable, if it's not
going to include the render_memblockq buffer. "Sink input buffer"
typically means the render_memblockq, so this use of terms is
potentially confusing. I propose "loopback_buffer" or
"memblockq_buffer". "loopback_buffer" is a bit problematic, since the
reader's intuition may be to understand it to contain the whole end-to-
end buffering, and "memblockq_buffer" on the other hand is a bit vague
(there are many memblockqs, how to make it obvious that it's referring
to u->memblockq?). Despite these problems, in my opinion both of these
suggestions are better than "sink_input_buffer". Better ideas are
welcome.

Otherwise looks good.

-- 
Tanu


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