No subject
Wed Sep 14 05:12:10 PDT 2011
I fixed that bug in a irregular way.But it works right now.I know that way is
not correctly,but can make the client work without no palette id exception.
Just in the client/cache.hpp:
T* get(uint64_t id)
{
retry:
Item* item = _hash[key(id)];
while (item && item->id != id) {
item = item->next;
}
if (!item) {
id = key(id) + rand();
goto retry;
}
return Treat::get(item->data);
}
It's just to avoid the exception.I really want know the right way to fix this
bug.If you have any suggesstion,please tell me.
Thanks.
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