[Spice-commits] 2 commits - display.js

Jeremy White jwhite at kemper.freedesktop.org
Fri Jan 20 15:59:15 UTC 2017


 display.js |   15 +++++++++++++--
 1 file changed, 13 insertions(+), 2 deletions(-)

New commits:
commit 4ea12e87a222c5c5df3c3ed3838561505d6c4cc5
Author: Jeremy White <jwhite at codeweavers.com>
Date:   Thu Dec 29 15:25:43 2016 -0600

    Only drop an mjpeg frame if we are not currently processing one.

diff --git a/display.js b/display.js
index 68e0af5..3f5d7bf 100644
--- a/display.js
+++ b/display.js
@@ -582,7 +582,9 @@ SpiceDisplayConn.prototype.process_channel_message = function(msg)
             media.spiceconn = this;
             v.spice_stream = s;
         }
-        else if (m.codec_type != SPICE_VIDEO_CODEC_TYPE_MJPEG)
+        else if (m.codec_type == SPICE_VIDEO_CODEC_TYPE_MJPEG)
+            this.streams[m.id].frames_loading = 0;
+        else
             console.log("Unhandled stream codec: "+m.codec_type);
         return true;
     }
@@ -884,6 +886,9 @@ function handle_draw_jpeg_onload()
     var temp_canvas = null;
     var context;
 
+    if (this.o.sc.streams[this.o.id])
+        this.o.sc.streams[this.o.id].frames_loading--;
+
     /*------------------------------------------------------------
     ** FIXME:
     **  The helper should be extended to be able to handle actual HtmlImageElements
@@ -970,7 +975,10 @@ function handle_draw_jpeg_onload()
 
 function process_mjpeg_stream_data(sc, m, time_until_due)
 {
-    if (time_until_due < 0)
+    /* If we are currently processing an mjpeg frame when a new one arrives,
+       and the new one is 'late', drop the new frame.  This helps the browsers
+       keep up, and provides rate control feedback as well */
+    if (time_until_due < 0 && sc.streams[m.base.id].frames_loading > 0)
     {
         if ("report" in sc.streams[m.base.id])
             sc.streams[m.base.id].report.num_drops++;
@@ -1001,6 +1009,8 @@ function process_mjpeg_stream_data(sc, m, time_until_due)
         };
     img.onload = handle_draw_jpeg_onload;
     img.src = tmpstr;
+
+    sc.streams[m.base.id].frames_loading++;
 }
 
 function process_stream_data_report(sc, id, msg_mmtime, time_until_due)
commit 368fdaf51de2478eee9223032b3f7caee58cf132
Author: Jeremy White <jwhite at codeweavers.com>
Date:   Thu Dec 29 14:39:08 2016 -0600

    Disable the onload function when clearing the image source.
    
    This fixes a bug introduced by my commit 42134d3e, which would
    lead to an infinite recursion of onload statements.

diff --git a/display.js b/display.js
index c97f237..68e0af5 100644
--- a/display.js
+++ b/display.js
@@ -933,6 +933,7 @@ function handle_draw_jpeg_onload()
 
         // Give the Garbage collector a clue to recycle this; avoids
         //  fairly massive memory leaks during video playback
+        this.onload = undefined;
         this.src = EMPTY_GIF_IMAGE;
 
         if (this.o.descriptor &&


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