[Spice-devel] [PATCH] common/gl: remove unused variable

Christophe Fergeau cfergeau at gmail.com
Tue Mar 22 09:19:10 PDT 2011


hrm, forget about that patch, I forgot to remove the "len"
declaration, this breaks compilation.

Christophe

2011/3/22 Christophe Fergeau <cfergeau at gmail.com>:
> clang static analyzer warned that 'len' was computed but never
> used in glc_vertex2d. glc_stroke_line_dash has side effects so
> we have to call it, but we don't need to save its return value
> since it's not used.
> ---
>  common/glc.c |    4 ++--
>  1 files changed, 2 insertions(+), 2 deletions(-)
>
> diff --git a/common/glc.c b/common/glc.c
> index e4263cd..8e460eb 100644
> --- a/common/glc.c
> +++ b/common/glc.c
> @@ -1149,8 +1149,8 @@ static void glc_vertex2d(InternaCtx *ctx, double x, double y)
>  {
>     double len;
>     if (ctx->path_stroke.state == GLC_STROKE_ACTIVE) {
> -        len = glc_stroke_line_dash(ctx->path_stroke.x, ctx->path_stroke.y, x, y,
> -                                   ctx->line_width, &ctx->line_dash);
> +        glc_stroke_line_dash(ctx->path_stroke.x, ctx->path_stroke.y, x, y,
> +                             ctx->line_width, &ctx->line_dash);
>         ctx->path_stroke.x = x;
>         ctx->path_stroke.y = y;
>     } else if (ctx->path_stroke.state == GLC_STROKE_FIRST) {
> --
> 1.7.4
>
>


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