[Spice-devel] spice-gtk hangs
Damien Churchill
damoxc at gmail.com
Fri Sep 16 04:04:10 PDT 2011
On 16 September 2011 11:59, Hans de Goede <hdegoede at redhat.com> wrote:
> Hi,
>
> On 09/16/2011 12:29 PM, Damien Churchill wrote:
>>
>> On 8 September 2011 15:22, Marc-André Lureau<mlureau at redhat.com> wrote:
>>>
>>> Hi
>>>
>>> ----- Original Message -----
>>>>
>>>> Hi there,
>>>>
>>>> I've created a simple viewer application in Python, using the
>>>> spice-gtk library. It seems to be suffering from an issue where it
>>>> will occasionally just hang the display, and the only way to get it
>>>> back is to close the application and re-connect. Is this something
>>>> anyone else has experienced at all? It seems to happen after some time
>>>> (hours) of use.
>>>
>>> Nobody reported this problem before, afaik.
>>>
>>> Can you reproduce it with a different client, like spicy or virt-manager.
>>>
>>
>> spicy doesn't seem to play nicely with the clipboard, at least on the
>> machines I've tried, so I haven't been able to test that out. Haven't
>> tried out virt-manager yet as it doesn't support multiple displays, as
>> fair as I know anyway.
>>
>>> Are you building spice-gtk from source?
>>>
>>
>> I'm building Ubuntu packages from source (0.7) since there aren't any
>> official ones that I can see, or at least up to date copies.
>>
>>> Feel free to file a detailed bug report in bugzilla.freedesktop.org
>>>
>>
>> I set spice_util_set_debug to True in my program and here is an
>> extract of the output leading up to when it hangs:
>>
>> (vviewer:19988): GSpice-DEBUG: spice-channel-cache.h:91 cache_find:
>> image 59eab89e246f0529 [not found]
>> (vviewer:19988): GSpice-DEBUG: spice-channel-cache.h:107 cache_add:
>> image 59eab89e246f0529 (175)
>> (vviewer:19988): GSpice-DEBUG: channel-cursor.c:331 set_cursor: type
>> 0, 1c, 41x39, flags 4, size 0
>> (vviewer:19988): GSpice-DEBUG: decode-glz.c:368 decode_header:
>> 980x123, id 50343, ref 50257
>> (vviewer:19988): GSpice-DEBUG: decode-glz.c:368 decode_header:
>> 980x123, id 50344, ref 50257
>> (vviewer:19988): GSpice-DEBUG: decode-glz.c:368 decode_header:
>> 980x123, id 50345, ref 50257
>> (vviewer:19988): GSpice-DEBUG: decode-glz.c:368 decode_header:
>> 980x123, id 50346, ref 50257
>> (vviewer:19988): GSpice-DEBUG: decode-glz.c:368 decode_header:
>> 980x123, id 50347, ref 50257
>> (vviewer:19988): GSpice-DEBUG: channel-display.c:872
>> display_handle_stream_create: id 49
>> (vviewer:19988): GSpice-DEBUG: channel-display.c:925 scheduling next
>> stream render in 391 ms
>> (vviewer:19988): GSpice-DEBUG: channel-cursor.c:331 set_cursor: type
>> 0, 1f, 41x39, flags 4, size 0
>> (vviewer:19988): GSpice-DEBUG: channel-cursor.c:331 set_cursor: type
>> 0, 1f, 41x39, flags 4, size 0
>> (vviewer:19988): GSpice-DEBUG: decode-glz.c:368 decode_header:
>> 980x197, id 50348, ref 50257
>> (vviewer:19988): GSpice-DEBUG: decode-glz.c:368 decode_header: 24x38,
>> id 50349, ref 50257
>> (vviewer:19988): GSpice-DEBUG: decode-glz.c:368 decode_header: 440x22,
>> id 50350, ref 50257
>> (vviewer:19988): GSpice-DEBUG: decode-glz.c:368 decode_header: 440x22,
>> id 50351, ref 50257
>> (vviewer:19988): GSpice-DEBUG: decode-glz.c:368 decode_header: 440x22,
>> id 50352, ref 50257
>>
>> (vviewer:19988): GSpice-CRITICAL **: stream_mjpeg_data: assertion `j
>> == st->mjpeg_cinfo.rec_outbuf_height' failed
>> (vviewer:19988): GSpice-DEBUG: channel-display.c:925 scheduling next
>> stream render in 32 ms
>> (vviewer:19988): GSpice-DEBUG: channel-cursor.c:331 set_cursor: type
>> 0, 1c, 41x39, flags 4, size 0
>> (vviewer:19988): GSpice-DEBUG: channel-cursor.c:331 set_cursor: type
>> 0, 1c, 41x39, flags 4, size 0
>> Improper call to JPEG library in state 205
>>
>>
>> I note that there are some mjpeg fixes shortly after the 0.7 release
>> in the git commit log, would it be worth back-porting those to see how
>> that works?
>
> Judging from the above, you're hitting the bug those jpeg fixes fix,
> so yes it definitely is a good idea to do a build with those fixes
> included.
>
> Regards,
>
> Hans
>
Just building a version containing those fixes. Sorry there was a
break-down in communication with the person who was experiencing this,
I didn't realise it was a complete crash. I'll let you know if the
crash and also the hanging connection is fixed after this update.
Thanks a lot!
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