[Spice-devel] [PATCH] Validate port values

Peter Hatina phatina at redhat.com
Wed Apr 4 06:58:18 PDT 2012


Log port value, if it is invalid only.

---
 SpiceXPI/src/plugin/plugin.cpp |   32 ++++++++++++++++++++++++++++++--
 1 files changed, 30 insertions(+), 2 deletions(-)

diff --git a/SpiceXPI/src/plugin/plugin.cpp b/SpiceXPI/src/plugin/plugin.cpp
index de7afd0..c211395 100644
--- a/SpiceXPI/src/plugin/plugin.cpp
+++ b/SpiceXPI/src/plugin/plugin.cpp
@@ -104,6 +104,22 @@ namespace {
 
         return dest;
     }
+
+    // helper function for tcp/udp range conversion and validation
+    static int portToInt(const std::string &port)
+    {
+        if (port.empty())
+            return -1;
+
+        char *end;
+        long int conv = strtol(port.c_str(), &end, 10);
+        if (*end != '\0')
+            return -2;
+        if (conv < 0 || conv > 65535)
+            return -2;
+        
+        return static_cast<int>(conv);
+    }
 }
 
 #ifdef NPAPI_USE_CONSTCHARS
@@ -608,6 +624,16 @@ void nsPluginInstance::SendWStr(uint32_t id, const wchar_t *str)
 
 void nsPluginInstance::Connect()
 {
+    const int port = portToInt(m_port);
+    const int sport = portToInt(m_secure_port);
+    
+    if (port < -1)
+        LOG_ERROR("invalid port: " << m_port);
+    if (sport < -1)
+        LOG_ERROR("invalid secure port: " << m_secure_port);
+    if (port < 0 && sport < 0)
+        return;
+
     std::string socket_file(m_tmp_dir);
     socket_file += "/spice-xpi";
     if (setenv("SPICE_XPI_SOCKET", socket_file.c_str(), 1))
@@ -707,8 +733,10 @@ void nsPluginInstance::Connect()
         LOG_INFO("Initiating connection with controller");
         SendInit();
         SendStr(CONTROLLER_HOST, m_host_ip.c_str());
-        SendValue(CONTROLLER_PORT, atoi(m_port.c_str()));
-        SendValue(CONTROLLER_SPORT, atoi(m_secure_port.c_str()));
+        if (port >= 0)
+            SendValue(CONTROLLER_PORT, port);
+        if (sport >= 0)
+            SendValue(CONTROLLER_SPORT, sport);
         SendValue(CONTROLLER_FULL_SCREEN,
                    (m_fullscreen == PR_TRUE ? CONTROLLER_SET_FULL_SCREEN : 0) |
                    (m_admin_console == PR_FALSE ? CONTROLLER_AUTO_DISPLAY_RES : 0));
-- 
1.7.1



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