[Spice-devel] Delay in Gimp when using qxl driver

Dominique Rodrigues dominique.rodrigues at nanocloud.com
Sun Jan 22 06:18:14 PST 2012


Le 20/01/2012 20:04, Yaniv Kaul a écrit :
> ----- Original Message -----
>>> samples    pcnt    function        DSO
>>>
>>> 3796.00        60.4%    hashlittle
>> This sucks, unfortunately I don't have any quick fix for it. It's the
>> hash computation done on each image. Needless to say it needs to be
>> optimized - either made more efficient or reduce the number of calls.
>>
>> Soren, FYI.
> You could move to murmur2, like Windows' QXL driver (https://bugs.freedesktop.org/show_bug.cgi?id=37465) or murmur3 or other faster ones (https://bugs.freedesktop.org/show_bug.cgi?id=35775).
> At least it's not hashed twice now(https://bugs.freedesktop.org/show_bug.cgi?id=37977 - worth updating bug status?!), but I'm not sure it should be hashed at all, if it's not cached.
> Y.

That's true : when you draw in Gimp in a Windows Seven (64 bits) guest, 
you have absolutely no delay, at any speed.

Soren has recently improved a lot the qxl driver for Linux, but if you 
accelerate the mouvement of your mouse, the drawing can't still follow 
your mouse in Gimp.

I don't know why different functions have been choosen into the qxl 
drivers for Windows and Linux, but it could be interesting to benefit 
from the best of these different versions.


Dominique Rodrigues
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