[Spice-devel] [PATCH spice-html5] Discard input messages until input channel is ready
Jeremy White
jwhite at codeweavers.com
Wed Sep 26 08:21:18 PDT 2012
ACK
On 09/26/2012 10:01 AM, Aric Stewart wrote:
> Signed-off-by: Aric Stewart <aric at codeweavers.com>
> ---
> inputs.js | 16 ++++++++--------
> 1 files changed, 8 insertions(+), 8 deletions(-)
>
> diff --git a/inputs.js b/inputs.js
> index 57ee626..4d3b28f 100644
> --- a/inputs.js
> +++ b/inputs.js
> @@ -86,7 +86,7 @@ function handle_mousemove(e)
> move = new SpiceMsgcMouseMotion(this.sc, e)
> msg.build_msg(SPICE_MSGC_INPUTS_MOUSE_MOTION, move);
> }
> - if (this.sc && this.sc.inputs)
> + if (this.sc && this.sc.inputs && this.sc.inputs.state === "ready")
> {
> if (this.sc.inputs.waiting_for_ack < (2 *
> SPICE_INPUT_MOTION_ACK_BUNCH))
> {
> @@ -105,7 +105,7 @@ function handle_mousedown(e)
> var press = new SpiceMsgcMousePress(this.sc, e)
> var msg = new SpiceMiniData();
> msg.build_msg(SPICE_MSGC_INPUTS_MOUSE_PRESS, press);
> - if (this.sc && this.sc.inputs)
> + if (this.sc && this.sc.inputs && this.sc.inputs.state === "ready")
> this.sc.inputs.send_msg(msg);
>
> e.preventDefault();
> @@ -122,7 +122,7 @@ function handle_mouseup(e)
> var release = new SpiceMsgcMouseRelease(this.sc, e)
> var msg = new SpiceMiniData();
> msg.build_msg(SPICE_MSGC_INPUTS_MOUSE_RELEASE, release);
> - if (this.sc && this.sc.inputs)
> + if (this.sc && this.sc.inputs && this.sc.inputs.state === "ready")
> this.sc.inputs.send_msg(msg);
>
> e.preventDefault();
> @@ -141,11 +141,11 @@ function handle_mousewheel(e)
>
> var msg = new SpiceMiniData();
> msg.build_msg(SPICE_MSGC_INPUTS_MOUSE_PRESS, press);
> - if (this.sc && this.sc.inputs)
> + if (this.sc && this.sc.inputs && this.sc.inputs.state === "ready")
> this.sc.inputs.send_msg(msg);
>
> msg.build_msg(SPICE_MSGC_INPUTS_MOUSE_RELEASE, release);
> - if (this.sc && this.sc.inputs)
> + if (this.sc && this.sc.inputs && this.sc.inputs.state === "ready")
> this.sc.inputs.send_msg(msg);
>
> e.preventDefault();
> @@ -157,7 +157,7 @@ function handle_keydown(e)
> var msg = new SpiceMiniData();
> check_and_update_modifiers(e, key.code, this.sc);
> msg.build_msg(SPICE_MSGC_INPUTS_KEY_DOWN, key);
> - if (this.sc && this.sc.inputs)
> + if (this.sc && this.sc.inputs && this.sc.inputs.state === "ready")
> this.sc.inputs.send_msg(msg);
>
> e.preventDefault();
> @@ -169,7 +169,7 @@ function handle_keyup(e)
> var msg = new SpiceMiniData();
> check_and_update_modifiers(e, key.code, this.sc);
> msg.build_msg(SPICE_MSGC_INPUTS_KEY_UP, key);
> - if (this.sc && this.sc.inputs)
> + if (this.sc && this.sc.inputs && this.sc.inputs.state === "ready")
> this.sc.inputs.send_msg(msg);
>
> e.preventDefault();
> @@ -221,7 +221,7 @@ function check_and_update_modifiers(e, code, sc)
> else if (code === (0x80|0xE0B5))
> Meta_state = false;
>
> - if (sc && sc.inputs)
> + if (sc && sc.inputs && sc.inputs.state === "ready")
> {
> if (Shift_state != e.shiftKey)
> {
>
>
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