[Spice-devel] [PATCH 4/4] ppc: fix glz magic endianess
Marc-André Lureau
mlureau at redhat.com
Fri Dec 12 09:27:36 PST 2014
ack
----- Original Message -----
> This is a modified version of a patch initially by Erlon R. Cruz
> <erlon.cruz at br.flextronics.com>
> ---
> server/glz_encoder.c | 3 ++-
> 1 file changed, 2 insertions(+), 1 deletion(-)
>
> diff --git a/server/glz_encoder.c b/server/glz_encoder.c
> index 1ec1f9b..5e1a694 100644
> --- a/server/glz_encoder.c
> +++ b/server/glz_encoder.c
> @@ -18,6 +18,7 @@
> #include <config.h>
> #endif
>
> +#include <glib.h>
> #include <pthread.h>
> #include <stdio.h>
> #include "glz_encoder.h"
> @@ -261,7 +262,7 @@ int glz_encode(GlzEncoderContext *opaque_encoder,
> encoder->cur_image.id = dict_image->id;
> encoder->cur_image.first_win_seg = dict_image->first_seg;
>
> - encode_32(encoder, LZ_MAGIC);
> + encode_32(encoder, GUINT32_TO_LE(LZ_MAGIC));
> encode_32(encoder, LZ_VERSION);
> if (top_down) {
> encode(encoder, (type & LZ_IMAGE_TYPE_MASK) | (1 <<
> LZ_IMAGE_TYPE_LOG));
> --
> 2.1.0
>
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