[Spice-devel] [PATCH 4/4] ppc: fix glz magic endianess

Marc-André Lureau mlureau at redhat.com
Fri Dec 12 09:27:36 PST 2014


ack

----- Original Message -----
> This is a modified version of a patch initially by Erlon R. Cruz
> <erlon.cruz at br.flextronics.com>
> ---
>  server/glz_encoder.c | 3 ++-
>  1 file changed, 2 insertions(+), 1 deletion(-)
> 
> diff --git a/server/glz_encoder.c b/server/glz_encoder.c
> index 1ec1f9b..5e1a694 100644
> --- a/server/glz_encoder.c
> +++ b/server/glz_encoder.c
> @@ -18,6 +18,7 @@
>  #include <config.h>
>  #endif
>  
> +#include <glib.h>
>  #include <pthread.h>
>  #include <stdio.h>
>  #include "glz_encoder.h"
> @@ -261,7 +262,7 @@ int glz_encode(GlzEncoderContext *opaque_encoder,
>      encoder->cur_image.id = dict_image->id;
>      encoder->cur_image.first_win_seg = dict_image->first_seg;
>  
> -    encode_32(encoder, LZ_MAGIC);
> +    encode_32(encoder, GUINT32_TO_LE(LZ_MAGIC));
>      encode_32(encoder, LZ_VERSION);
>      if (top_down) {
>          encode(encoder, (type & LZ_IMAGE_TYPE_MASK) | (1 <<
>          LZ_IMAGE_TYPE_LOG));
> --
> 2.1.0
> 
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> 


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