[Spice-devel] [PATCH] Remove use of INLINE
Frediano Ziglio
fziglio at redhat.com
Thu Aug 20 09:11:11 PDT 2015
From: Alon Levy <alon at pobox.com>
It's #define'd to 'inline', and only used in the GLZ encoder.
---
server/glz_encode_match_tmpl.c | 4 ++--
server/glz_encode_tmpl.c | 2 +-
server/glz_encoder.c | 14 +++++++-------
server/glz_encoder_config.h | 2 --
server/glz_encoder_dictionary.c | 16 ++++++++--------
5 files changed, 18 insertions(+), 20 deletions(-)
diff --git a/server/glz_encode_match_tmpl.c b/server/glz_encode_match_tmpl.c
index b793e7f..1fd251e 100644
--- a/server/glz_encode_match_tmpl.c
+++ b/server/glz_encode_match_tmpl.c
@@ -28,10 +28,10 @@
/* if image_distance = 0, pixel_distance is the distance between the matching pixels.
Otherwise, it is the offset from the beginning of the referred image */
#if defined(GLZ_ENCODE_MATCH) /* actually performing the encoding */
-static INLINE void encode_match(Encoder *encoder, uint32_t image_distance,
+static inline void encode_match(Encoder *encoder, uint32_t image_distance,
size_t pixel_distance, size_t len)
#elif defined(GLZ_ENCODE_SIZE) /* compute the size of the encoding except for the match length*/
-static INLINE int get_encode_ref_size(uint32_t image_distance, size_t pixel_distance)
+static inline int get_encode_ref_size(uint32_t image_distance, size_t pixel_distance)
#endif
{
#if defined(GLZ_ENCODE_SIZE)
diff --git a/server/glz_encode_tmpl.c b/server/glz_encode_tmpl.c
index 1402f95..89092a9 100644
--- a/server/glz_encode_tmpl.c
+++ b/server/glz_encode_tmpl.c
@@ -144,7 +144,7 @@
/* returns the length of the match. 0 if no match.
if image_distance = 0, pixel_distance is the distance between the matching pixels.
Otherwise, it is the offset from the beginning of the referred image */
-static INLINE size_t FNAME(do_match)(SharedDictionary *dict,
+static inline size_t FNAME(do_match)(SharedDictionary *dict,
WindowImageSegment *ref_seg, const PIXEL *ref,
const PIXEL *ref_limit,
WindowImageSegment *ip_seg, const PIXEL *ip,
diff --git a/server/glz_encoder.c b/server/glz_encoder.c
index 5e1a694..d9d6be1 100644
--- a/server/glz_encoder.c
+++ b/server/glz_encoder.c
@@ -50,7 +50,7 @@ typedef struct Encoder {
/**************************************************************************
* Handling writing the encoded image to the output buffer
***************************************************************************/
-static INLINE int more_io_bytes(Encoder *encoder)
+static inline int more_io_bytes(Encoder *encoder)
{
uint8_t *io_ptr;
int num_io_bytes = encoder->usr->more_space(encoder->usr, &io_ptr);
@@ -60,7 +60,7 @@ static INLINE int more_io_bytes(Encoder *encoder)
return num_io_bytes;
}
-static INLINE void encode(Encoder *encoder, uint8_t byte)
+static inline void encode(Encoder *encoder, uint8_t byte)
{
if (encoder->io.now == encoder->io.end) {
if (more_io_bytes(encoder) <= 0) {
@@ -73,7 +73,7 @@ static INLINE void encode(Encoder *encoder, uint8_t byte)
*(encoder->io.now++) = byte;
}
-static INLINE void encode_32(Encoder *encoder, unsigned int word)
+static inline void encode_32(Encoder *encoder, unsigned int word)
{
encode(encoder, (uint8_t)(word >> 24));
encode(encoder, (uint8_t)(word >> 16) & 0x0000ff);
@@ -81,26 +81,26 @@ static INLINE void encode_32(Encoder *encoder, unsigned int word)
encode(encoder, (uint8_t)(word & 0x0000ff));
}
-static INLINE void encode_64(Encoder *encoder, uint64_t word)
+static inline void encode_64(Encoder *encoder, uint64_t word)
{
encode_32(encoder, (uint32_t)(word >> 32));
encode_32(encoder, (uint32_t)(word & 0xffffff));
}
-static INLINE void encode_copy_count(Encoder *encoder, uint8_t copy_count)
+static inline void encode_copy_count(Encoder *encoder, uint8_t copy_count)
{
encode(encoder, copy_count);
encoder->io.last_copy = encoder->io.now - 1; // io_now cannot be the first byte of the buffer
}
-static INLINE void update_copy_count(Encoder *encoder, uint8_t copy_count)
+static inline void update_copy_count(Encoder *encoder, uint8_t copy_count)
{
GLZ_ASSERT(encoder->usr, encoder->io.last_copy);
*(encoder->io.last_copy) = copy_count;
}
// decrease the io ptr by 1
-static INLINE void compress_output_prev(Encoder *encoder)
+static inline void compress_output_prev(Encoder *encoder)
{
// io_now cannot be the first byte of the buffer
encoder->io.now--;
diff --git a/server/glz_encoder_config.h b/server/glz_encoder_config.h
index 886c68b..6472668 100644
--- a/server/glz_encoder_config.h
+++ b/server/glz_encoder_config.h
@@ -55,7 +55,5 @@ struct GlzEncoderUsrContext {
#endif
-#define INLINE inline
-
#endif
diff --git a/server/glz_encoder_dictionary.c b/server/glz_encoder_dictionary.c
index df346d0..ba6065f 100644
--- a/server/glz_encoder_dictionary.c
+++ b/server/glz_encoder_dictionary.c
@@ -27,7 +27,7 @@
/* turning all used images to free ones. If they are alive, calling the free_image callback for
each one */
-static INLINE void __glz_dictionary_window_reset_images(SharedDictionary *dict)
+static inline void __glz_dictionary_window_reset_images(SharedDictionary *dict)
{
WindowImage *tmp;
@@ -108,7 +108,7 @@ static void glz_dictionary_window_reset(SharedDictionary *dict)
__glz_dictionary_window_reset_images(dict);
}
-static INLINE void glz_dictionary_reset_hash(SharedDictionary *dict)
+static inline void glz_dictionary_reset_hash(SharedDictionary *dict)
{
memset(dict->htab, 0, sizeof(HashEntry) * HASH_SIZE * HASH_CHAIN_SIZE);
#ifdef CHAINED_HASH
@@ -116,7 +116,7 @@ static INLINE void glz_dictionary_reset_hash(SharedDictionary *dict)
#endif
}
-static INLINE void glz_dictionary_window_destroy(SharedDictionary *dict)
+static inline void glz_dictionary_window_destroy(SharedDictionary *dict)
{
__glz_dictionary_window_reset_images(dict);
@@ -139,7 +139,7 @@ static INLINE void glz_dictionary_window_destroy(SharedDictionary *dict)
}
/* logic removal only */
-static INLINE void glz_dictionary_window_kill_image(SharedDictionary *dict, WindowImage *image)
+static inline void glz_dictionary_window_kill_image(SharedDictionary *dict, WindowImage *image)
{
image->is_alive = FALSE;
}
@@ -255,7 +255,7 @@ void glz_enc_dictionary_remove_image(GlzEncDictContext *opaque_dict,
Mutators of the window. Should be called by the encoder before and after encoding.
***********************************************************************************/
-static INLINE int __get_pixels_num(LzImageType image_type, unsigned int num_lines, int stride)
+static inline int __get_pixels_num(LzImageType image_type, unsigned int num_lines, int stride)
{
if (IS_IMAGE_TYPE_RGB[image_type]) {
return num_lines * stride / RGB_BYTES_PER_PIXEL[image_type];
@@ -356,7 +356,7 @@ static uint32_t __glz_dictionary_window_alloc_image_seg(SharedDictionary *dict)
}
/* moves image to free list and "kill" it. Calls the free_image callback if was alive. */
-static INLINE void __glz_dictionary_window_free_image(SharedDictionary *dict, WindowImage *image)
+static inline void __glz_dictionary_window_free_image(SharedDictionary *dict, WindowImage *image)
{
if (image->is_alive) {
dict->cur_usr->free_image(dict->cur_usr, image->usr_context);
@@ -367,7 +367,7 @@ static INLINE void __glz_dictionary_window_free_image(SharedDictionary *dict, Wi
}
/* moves all the segments that were associated with the images to the free segments */
-static INLINE void __glz_dictionary_window_free_image_segs(SharedDictionary *dict,
+static inline void __glz_dictionary_window_free_image_segs(SharedDictionary *dict,
WindowImage *image)
{
uint32_t old_free_head = dict->window.free_segs_head;
@@ -423,7 +423,7 @@ static WindowImage *glz_dictionary_window_get_new_head(SharedDictionary *dict, i
return cur_head;
}
-static INLINE int glz_dictionary_is_in_use(SharedDictionary *dict)
+static inline int glz_dictionary_is_in_use(SharedDictionary *dict)
{
uint32_t i = 0;
for (i = 0; i < dict->max_encoders; i++) {
--
2.4.3
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