[Spice-devel] [PATCH 04/10] worker: move delta computation

Fabiano FidĂȘncio fidencio at redhat.com
Thu Nov 5 03:33:54 PST 2015


On Thu, Nov 5, 2015 at 10:14 AM, Frediano Ziglio <fziglio at redhat.com> wrote:
> From: Marc-André Lureau <marcandre.lureau at gmail.com>
>
> Move delta computation from red_add_drawable to red_current_add_with_shadow.
> ---
>  server/red_worker.c | 17 +++++++++--------
>  1 file changed, 9 insertions(+), 8 deletions(-)
>
> diff --git a/server/red_worker.c b/server/red_worker.c
> index 8f7a28b..8cd709a 100644
> --- a/server/red_worker.c
> +++ b/server/red_worker.c
> @@ -2982,15 +2982,20 @@ static inline Shadow *__new_shadow(RedWorker *worker, Drawable *item, SpicePoint
>      return shadow;
>  }
>
> -static inline int red_current_add_with_shadow(RedWorker *worker, Ring *ring, Drawable *item,
> -                                              SpicePoint *delta)
> +static inline int red_current_add_with_shadow(RedWorker *worker, Ring *ring, Drawable *item)
>  {
>  #ifdef RED_WORKER_STAT
>      stat_time_t start_time = stat_now(worker);
>      ++worker->add_with_shadow_count;
>  #endif
>
> -    Shadow *shadow = __new_shadow(worker, item, delta);
> +    RedDrawable *red_drawable = item->red_drawable;
> +    SpicePoint delta = {
> +        .x = red_drawable->u.copy_bits.src_pos.x - red_drawable->bbox.left,
> +        .y = red_drawable->u.copy_bits.src_pos.y - red_drawable->bbox.top
> +    };
> +
> +    Shadow *shadow = __new_shadow(worker, item, &delta);
>      if (!shadow) {
>          stat_add(&worker->add_stat, start_time);
>          return FALSE;
> @@ -3098,11 +3103,7 @@ static int red_add_drawable(RedWorker *worker, Drawable *drawable)
>      Ring *ring = &worker->surfaces[surface_id].current;
>
>      if (has_shadow(red_drawable)) {
> -        SpicePoint delta = {
> -            .x = red_drawable->u.copy_bits.src_pos.x - red_drawable->bbox.left,
> -            .y = red_drawable->u.copy_bits.src_pos.y - red_drawable->bbox.top
> -        };
> -        ret = red_current_add_with_shadow(worker, ring, drawable, &delta);
> +        ret = red_current_add_with_shadow(worker, ring, drawable);
>      } else {
>          red_update_streamable(worker, drawable, red_drawable);
>          ret = red_current_add(worker, ring, drawable);
> --
> 2.4.3
>
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Looks good to me. ACK!
Btw, nice split :-)


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