[Spice-devel] [PATCH 10/10] worker: remove some useless counters
Frediano Ziglio
fziglio at redhat.com
Fri Nov 6 03:31:04 PST 2015
>
> From: Marc-André Lureau <marcandre.lureau at gmail.com>
>
> ---
> server/red_worker.c | 28 +++-------------------------
> 1 file changed, 3 insertions(+), 25 deletions(-)
>
> diff --git a/server/red_worker.c b/server/red_worker.c
> index 20b72a3..47c1491 100644
> --- a/server/red_worker.c
> +++ b/server/red_worker.c
> @@ -338,7 +338,6 @@ typedef struct RedWorker {
>
> DisplayChannel *display_channel;
> uint32_t display_poll_tries;
> -
> CursorChannel *cursor_channel;
> uint32_t cursor_poll_tries;
>
unneeded change
> @@ -348,13 +347,7 @@ typedef struct RedWorker {
>
> uint32_t red_drawable_count;
> uint32_t glz_drawable_count;
> - uint32_t transparent_count;
> -
> - uint32_t shadows_count;
> - uint32_t containers_count;
> -
> uint32_t bits_unique;
> -
> RedMemSlotInfo mem_slots;
>
> SpiceImageCompression image_compression;
> @@ -363,18 +356,14 @@ typedef struct RedWorker {
>
> QuicData quic_data;
> QuicContext *quic;
> -
> LzData lz_data;
> LzContext *lz;
> -
> JpegData jpeg_data;
> JpegEncoderContext *jpeg;
> -
> #ifdef USE_LZ4
> Lz4Data lz4_data;
> Lz4EncoderContext *lz4;
> #endif
> -
> ZlibData zlib_data;
> ZlibEncoder *zlib;
>
other space changes (to be removed)
> @@ -1082,7 +1071,7 @@ void display_channel_drawable_unref(DisplayChannel
> *display, Drawable *drawable)
> display->drawable_count--;
> }
>
> -static inline void remove_shadow(RedWorker *worker, DrawItem *item)
> +static void remove_shadow(DisplayChannel *display, DrawItem *item)
> {
> Shadow *shadow;
>
no reason for this change
> @@ -1095,13 +1084,11 @@ static inline void remove_shadow(RedWorker *worker,
> DrawItem *item)
> region_destroy(&shadow->base.rgn);
> region_destroy(&shadow->on_hold);
> free(shadow);
> - worker->shadows_count--;
> }
>
> static inline void current_remove_container(RedWorker *worker, Container
> *container)
> {
> spice_assert(ring_is_empty(&container->items));
> - worker->containers_count--;
> ring_remove(&container->base.siblings_link);
> region_destroy(&container->base.rgn);
> free(container);
> @@ -1165,12 +1152,8 @@ static inline void current_remove_drawable(RedWorker
> *worker, Drawable *item)
> {
> DisplayChannel *display = worker->display_channel;
>
> - if (item->tree_item.effect != QXL_EFFECT_OPAQUE) {
> - worker->transparent_count--;
> - }
> -
> display_stream_trace_add_drawable(display, item);
> - remove_shadow(worker, &item->tree_item);
> + remove_shadow(display, &item->tree_item);
> ring_remove(&item->tree_item.base.siblings_link);
> ring_remove(&item->list_link);
> ring_remove(&item->surface_list_link);
this change looks odd, compiler should complain before or after this change!
> @@ -2567,7 +2550,6 @@ static inline int red_current_add(RedWorker *worker,
> Ring *ring, Drawable *drawa
> region_destroy(&exclude_rgn);
> return FALSE;
> }
> - worker->containers_count++;
> item->base.container = container;
> ring = &container->items;
> }
> @@ -2614,7 +2596,7 @@ static void add_clip_rects(QRegion *rgn, SpiceClipRects
> *data)
> }
> }
>
> -static inline int red_current_add_with_shadow(RedWorker *worker, Ring *ring,
> Drawable *item)
> +static int red_current_add_with_shadow(RedWorker *worker, Ring *ring,
> Drawable *item)
> {
> DisplayChannel *display = worker->display_channel;
> #ifdef RED_WORKER_STAT
other change not related to this
> @@ -2633,7 +2615,6 @@ static inline int red_current_add_with_shadow(RedWorker
> *worker, Ring *ring, Dra
> stat_add(&worker->add_stat, start_time);
> return FALSE;
> }
> - worker->shadows_count++;
> // item and his shadow must initially be placed in the same container.
> // for now putting them on root.
>
> @@ -3049,9 +3030,6 @@ static inline void red_process_draw(RedWorker *worker,
> RedDrawable *red_drawable
> }
>
> if (red_add_drawable(worker, drawable)) {
> - if (drawable->tree_item.effect != QXL_EFFECT_OPAQUE) {
> - worker->transparent_count++;
> - }
> red_pipes_add_drawable(worker, drawable);
> }
> cleanup:
> --
> 2.4.3
I agree with the patch reasoning as these counters are only updated.
I'll:
- remove space changes from patch
- remove inline changes from patch
- split counters removal and shadow
- check why the shadow change.
Frediano
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