[Spice-devel] [PATCH 08/18] worker: display_channel_flush_all_surfaces

Jonathon Jongsma jjongsma at redhat.com
Thu Nov 19 13:01:08 PST 2015


On Thu, 2015-11-19 at 10:03 -0500, Frediano Ziglio wrote:
> > On Wed, Nov 18, 2015 at 5:17 PM, Frediano Ziglio <fziglio at redhat.com> wrote:
> > > From: Marc-André Lureau <marcandre.lureau at gmail.com>
> > > 
> > > ---
> > >  server/display-channel.c | 11 +++++++++++
> > >  server/display-channel.h |  1 +
> > >  server/red_worker.c      | 22 +++-------------------
> > >  3 files changed, 15 insertions(+), 19 deletions(-)
> > > 
> > > diff --git a/server/display-channel.c b/server/display-channel.c
> > > index 1702bd6..ce973c5 100644
> > > --- a/server/display-channel.c
> > > +++ b/server/display-channel.c
> > > @@ -838,3 +838,14 @@ int
> > > display_channel_wait_for_migrate_data(DisplayChannel *display)
> > >      }
> > >      return FALSE;
> > >  }
> > > +
> > > +void display_channel_flush_all_surfaces(DisplayChannel *display)
> > > +{
> > > +    int x;
> > > +
> > > +    for (x = 0; x < NUM_SURFACES; ++x) {
> > > +        if (display->surfaces[x].context.canvas) {
> > > +            display_channel_current_flush(display, x);
> > > +        }
> > > +    }
> > > +}
> > > diff --git a/server/display-channel.h b/server/display-channel.h
> > > index 595ced8..afb9ec5 100644
> > > --- a/server/display-channel.h
> > > +++ b/server/display-channel.h
> > > @@ -272,6 +272,7 @@ int                       
> > >  display_channel_add_drawable
> > > (DisplayCha
> > >  void                       display_channel_current_flush
> > >  (DisplayChannel *display,
> > >                                                                        int
> > >                                                                       
> > >  surface_id);
> > >  int                        display_channel_wait_for_migrate_data
> > >  (DisplayChannel *display);
> > > +void                       display_channel_flush_all_surfaces
> > > (DisplayChannel *display);
> > > 
> > >  static inline int is_equal_path(SpicePath *path1, SpicePath *path2)
> > >  {
> > > diff --git a/server/red_worker.c b/server/red_worker.c
> > > index de9117a..51352a8 100644
> > > --- a/server/red_worker.c
> > > +++ b/server/red_worker.c
> > > @@ -6204,28 +6204,12 @@ static void
> > > handle_dev_destroy_primary_surface_async(void *opaque, void *payload
> > >      destroy_primary_surface(worker, surface_id);
> > >  }
> > > 
> > > -static void flush_all_surfaces(DisplayChannel *display)
> > > -{
> > > -    int x;
> > > -
> > > -    for (x = 0; x < NUM_SURFACES; ++x) {
> > > -        if (display->surfaces[x].context.canvas) {
> > > -            display_channel_current_flush(display, x);
> > > -        }
> > > -    }
> > > -}
> > > -
> > > -static void dev_flush_surfaces(RedWorker *worker)
> > > -{
> > > -    flush_all_qxl_commands(worker);
> > > -    flush_all_surfaces(worker->display_channel);
> > > -}
> > > -
> > >  static void handle_dev_flush_surfaces_async(void *opaque, void *payload)
> > >  {
> > >      RedWorker *worker = opaque;
> > > 
> > > -    dev_flush_surfaces(worker);
> > > +    flush_all_qxl_commands(worker);
> > > +    display_channel_flush_all_surfaces(worker->display_channel);
> > >  }
> > > 
> > >  static void handle_dev_stop(void *opaque, void *payload)
> > > @@ -6236,7 +6220,7 @@ static void handle_dev_stop(void *opaque, void
> > > *payload)
> > >      spice_assert(worker->running);
> > >      worker->running = FALSE;
> > >      red_display_clear_glz_drawables(worker->display_channel);
> > > -    flush_all_surfaces(worker->display_channel);
> > > +    display_channel_flush_all_surfaces(worker->display_channel);
> > >      /* todo: when the waiting is expected to take long (slow connection
> > >      and
> > >       * overloaded pipe), don't wait, and in case of migration,
> > >       * purge the pipe, send destroy_all_surfaces
> > 
> > ACK!
> > 
> 
> I would change the commit to ad least "worker: move
> display_channel_flush_all_surfaces"


Yes, I was going to suggest a slightly more detailed description as well. This
is probably good enough.



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