[Spice-devel] [vdagent-win PATCH] handle_mouse_event: fix off-by-one when normalizing mouse coordinates
Fabiano FidĂȘncio
fabiano at fidencio.org
Sun Nov 22 15:40:47 PST 2015
On Sun, Nov 22, 2015 at 4:54 PM, Uri Lublin <uril at redhat.com> wrote:
> Mouse coordinates can be 0..(width-1) and 0..(height-1)
>
> Normalization of mouse coordinates (for SendInput) was done
> against w,h and thus right-most and down-most coordinates
> could never be reached.
So, you're avoiding a division by zero, right? This is the main point
of this patch AFAIU.
IMHO, it should be a bit more explicit in the log.
>
> Fix it by normalizing against (w-1) and (h-1).
>
> Also added protection against a case of 0 or 1 (for any of w,h)
> Fixes rhbz#1032037
> ---
> vdagent/vdagent.cpp | 10 ++++++----
> 1 file changed, 6 insertions(+), 4 deletions(-)
>
> diff --git a/vdagent/vdagent.cpp b/vdagent/vdagent.cpp
> index c976665..595db85 100644
> --- a/vdagent/vdagent.cpp
> +++ b/vdagent/vdagent.cpp
> @@ -567,13 +567,15 @@ bool VDAgent::handle_mouse_event(VDAgentMouseState* state)
> ZeroMemory(&_input, sizeof(INPUT));
> _input.type = INPUT_MOUSE;
> if (state->x != _mouse_x || state->y != _mouse_y) {
> + DWORD w = _desktop_layout->get_total_width();
> + DWORD h = _desktop_layout->get_total_height();
> + w = (w > 1) ? w-1 : 1; /* coordinates are 0..w-1, protect w==0 */
> + h = (h > 1) ? h-1 : 1; /* coordinates are 0..h-1, protect h==0 */
> _mouse_x = state->x;
> _mouse_y = state->y;
> mouse_move = MOUSEEVENTF_MOVE;
> - _input.mi.dx = (mode->get_pos_x() + _mouse_x) * 0xffff /
> - _desktop_layout->get_total_width();
> - _input.mi.dy = (mode->get_pos_y() + _mouse_y) * 0xffff /
> - _desktop_layout->get_total_height();
> + _input.mi.dx = (mode->get_pos_x() + _mouse_x) * 0xffff / w;
> + _input.mi.dy = (mode->get_pos_y() + _mouse_y) * 0xffff / h;
> }
> if (state->buttons != _buttons_state) {
> buttons_change = get_buttons_change(_buttons_state, state->buttons, VD_AGENT_LBUTTON_MASK,
> --
> 2.5.0
>
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ACK (feel free to ignore my comment if you think the commit message is
clear enough).
--
Fabiano FidĂȘncio
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