[Spice-devel] [PATCH v9 04/11] sound: Free more on SndChannel finalize

Jonathon Jongsma jjongsma at redhat.com
Thu Dec 22 17:05:02 UTC 2016


Good, but I think the commit log is a little bit misleading. After
reading the summary, I thought you were fixing a leak. But you're
actually just moving the freeing of these variables to finalize instead
of doing it in detach. I'd prefer something more like:

-----
sound: free SndChannel data in finalize()

Move the freeing of SndChannel data members from snd_detach_common() to
the finalize function to encapsulate things a bit more cleanly. It
doesn't really change the behavior or order of destruction since
snd_detach_common() destroys the channel.
-----

Acked-by: Jonathon Jongsma <jjongsma at redhat.com>



On Tue, 2016-12-20 at 17:44 +0000, Frediano Ziglio wrote:
> Signed-off-by: Frediano Ziglio <fziglio at redhat.com>
> ---
>  server/sound.c | 19 ++++++++++++++++---
>  1 file changed, 16 insertions(+), 3 deletions(-)
> 
> diff --git a/server/sound.c b/server/sound.c
> index a645b60..427ae8f 100644
> --- a/server/sound.c
> +++ b/server/sound.c
> @@ -1436,10 +1436,26 @@ snd_channel_init(SndChannel *self)
>  }
>  
>  static void
> +snd_channel_finalize(GObject *object)
> +{
> +    SndChannel *channel = SND_CHANNEL(object);
> +
> +    remove_channel(channel);
> +
> +    free(channel->volume.volume);
> +    channel->volume.volume = NULL;
> +
> +    G_OBJECT_CLASS(snd_channel_parent_class)->finalize(object);
> +}
> +
> +static void
>  snd_channel_class_init(SndChannelClass *klass)
>  {
> +    GObjectClass *object_class = G_OBJECT_CLASS(klass);
>      RedChannelClass *channel_class = RED_CHANNEL_CLASS(klass);
>  
> +    object_class->finalize = snd_channel_finalize;
> +
>      channel_class->config_socket = snd_channel_config_socket;
>      channel_class->alloc_recv_buf =
> snd_channel_client_alloc_recv_buf;
>      channel_class->release_recv_buf =
> snd_channel_client_release_recv_buf;
> @@ -1555,10 +1571,7 @@ static void snd_detach_common(SndChannel
> *channel)
>      }
>      RedsState *reds = red_channel_get_server(RED_CHANNEL(channel));
>  
> -    remove_channel(channel);
>      reds_unregister_channel(reds, RED_CHANNEL(channel));
> -    free(channel->volume.volume);
> -    channel->volume.volume = NULL;
>      red_channel_destroy(RED_CHANNEL(channel));
>  }
>  


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