[Spice-devel] [PATCH 11/16] Fix crash when checking mouse mode
Frediano Ziglio
fziglio at redhat.com
Thu Jan 28 06:29:53 PST 2016
>
> On Wed, 2016-01-27 at 12:48 +0000, Frediano Ziglio wrote:
> > From: Jonathon Jongsma <jjongsma at redhat.com>
> >
> > Since the mouse mode is now stored in the inputs channel, we were
> > crashing when somebody was calling this API before the inputs channel
> > was created.
>
> The same apply for more functions in inputs-channel.h, no ?
>
> This patch should be squashed into / pushed before the "Remove global
> inputs channel"
>
Being a fix of a not applied patch I would squash in it.
> > ---
> > server/inputs-channel.c | 1 +
> > server/reds.c | 4 +++-
> > 2 files changed, 4 insertions(+), 1 deletion(-)
> >
> > diff --git a/server/inputs-channel.c b/server/inputs-channel.c
> > index 9f33f0d..e28b4b0 100644
> > --- a/server/inputs-channel.c
> > +++ b/server/inputs-channel.c
> > @@ -704,6 +704,7 @@ int inputs_channel_set_tablet(InputsChannel
> > *inputs, SpiceTabletInstance *tablet
> >
> > int inputs_channel_has_tablet(InputsChannel *inputs)
> > {
> > + spice_return_val_if_fail(inputs != NULL, FALSE);
> > return !!inputs->tablet;
> > }
>
> Another option is to consider inputs == NULL as a valid state and
> return FALSE - looking below it is a valid state
>
> int inputs_channel_has_tablet(InputsChannel *inputs)
> {
> return inputs != NULL && !!inputs->tablet;
> }
>
Here I would use same test style like
return inputs != NULL && inputs->tablet != NULL;
I think is also more coherent with the rest of the code style.
Pavel, can you then post a patch of the other patch with
this patch squashed into it and fixed?
Frediano
> >
> > diff --git a/server/reds.c b/server/reds.c
> > index f35b602..3f2a132 100644
> > --- a/server/reds.c
> > +++ b/server/reds.c
> > @@ -613,7 +613,9 @@ static void reds_update_mouse_mode(RedsState
> > *reds)
> > int allowed = 0;
> > int qxl_count = red_dispatcher_qxl_count();
> >
> > - if ((agent_mouse && vdagent) || (inputs_channel_has_tablet(reds-
> > >inputs_channel) && qxl_count == 1)) {
> > + if ((agent_mouse && vdagent) ||
> > + ((reds->inputs_channel && inputs_channel_has_tablet(reds-
> > >inputs_channel)) &&
> > + qxl_count == 1)) {
> then you would not need to check if the reds->inputs_channel is NULL
>
> Pavel
> > allowed = reds->dispatcher_allows_client_mouse;
> > }
> > if (allowed == reds->is_client_mouse_allowed) {
>
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