[Spice-devel] [Qemu-devel] [PATCH Qemu] Change spice-server protocol for GL texture passing
Marc-André Lureau
mlureau at redhat.com
Mon Jul 18 16:41:40 UTC 2016
Hi
----- Original Message -----
> Forgot to add RFC to the subject
>
What's the rationale? if you share the texture id, you must share the GL context too, right? Why not use a lower level dmabuf fd that can be imported by the server gl context (which is also what the protocol require anyway)?
>
> >
> > ---
> > ui/spice-core.c | 5 -----
> > ui/spice-display.c | 29 ++++++++---------------------
> > 2 files changed, 8 insertions(+), 26 deletions(-)
> >
> > diff --git a/ui/spice-core.c b/ui/spice-core.c
> > index da05054..f7647f7 100644
> > --- a/ui/spice-core.c
> > +++ b/ui/spice-core.c
> > @@ -828,11 +828,6 @@ void qemu_spice_init(void)
> >
> > #ifdef HAVE_SPICE_GL
> > if (qemu_opt_get_bool(opts, "gl", 0)) {
> > - if ((port != 0) || (tls_port != 0)) {
> > - error_report("SPICE GL support is local-only for now and "
> > - "incompatible with -spice port/tls-port");
> > - exit(1);
> > - }
> > if (egl_rendernode_init() != 0) {
> > error_report("Failed to initialize EGL render node for SPICE
> > GL");
> > exit(1);
> > diff --git a/ui/spice-display.c b/ui/spice-display.c
> > index 2a77a54..72137bd 100644
> > --- a/ui/spice-display.c
> > +++ b/ui/spice-display.c
> > @@ -852,6 +852,10 @@ static void qemu_spice_gl_block_timer(void *opaque)
> > static QEMUGLContext qemu_spice_gl_create_context(DisplayChangeListener
> > *dcl,
> > QEMUGLParams *params)
> > {
> > + SimpleSpiceDisplay *ssd = container_of(dcl, SimpleSpiceDisplay, dcl);
> > +
> > + spice_qxl_gl_init(&ssd->qxl, qemu_egl_display, qemu_egl_rn_ctx);
> > +
> > eglMakeCurrent(qemu_egl_display, EGL_NO_SURFACE, EGL_NO_SURFACE,
> > qemu_egl_rn_ctx);
> > return qemu_egl_create_context(dcl, params);
> > @@ -864,28 +868,11 @@ static void
> > qemu_spice_gl_scanout(DisplayChangeListener
> > *dcl,
> > uint32_t w, uint32_t h)
> > {
> > SimpleSpiceDisplay *ssd = container_of(dcl, SimpleSpiceDisplay, dcl);
> > - EGLint stride = 0, fourcc = 0;
> > - int fd = -1;
> > -
> > - if (tex_id) {
> > - fd = egl_get_fd_for_texture(tex_id, &stride, &fourcc);
> > - if (fd < 0) {
> > - fprintf(stderr, "%s: failed to get fd for texture\n",
> > __func__);
> > - return;
> > - }
> > - dprint(1, "%s: %dx%d (stride %d, fourcc 0x%x)\n", __func__,
> > - w, h, stride, fourcc);
> > - } else {
> > - dprint(1, "%s: no texture (no framebuffer)\n", __func__);
> > - }
> > -
> > - assert(!tex_id || fd >= 0);
> >
> > - /* note: spice server will close the fd */
> > - spice_qxl_gl_scanout(&ssd->qxl, fd,
> > - surface_width(ssd->ds),
> > - surface_height(ssd->ds),
> > - stride, fourcc, y_0_top);
> > + spice_qxl_gl_scanout_texture(&ssd->qxl, tex_id,
> > + surface_width(ssd->ds),
> > + surface_height(ssd->ds),
> > + y_0_top);
> >
> > qemu_spice_gl_monitor_config(ssd, x, y, w, h);
> > }
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