[Spice-devel] [PATCH v3 15/17] Make GlzSharedDictionary structure private in dcc-encoders.c
Frediano Ziglio
fziglio at redhat.com
Fri Jun 10 08:48:14 UTC 2016
Signed-off-by: Frediano Ziglio <fziglio at redhat.com>
---
server/dcc-encoders.c | 10 ++++++++++
server/dcc-encoders.h | 11 +----------
2 files changed, 11 insertions(+), 10 deletions(-)
diff --git a/server/dcc-encoders.c b/server/dcc-encoders.c
index 564f055..53b6f18 100644
--- a/server/dcc-encoders.c
+++ b/server/dcc-encoders.c
@@ -30,6 +30,16 @@
typedef struct GlzDrawableInstanceItem GlzDrawableInstanceItem;
+struct GlzSharedDictionary {
+ RingItem base;
+ GlzEncDictContext *dict;
+ uint32_t refs;
+ uint8_t id;
+ pthread_rwlock_t encode_lock;
+ int migrate_freeze;
+ RedClient *client; // channel clients of the same client share the dict
+};
+
/* for each qxl drawable, there may be several instances of lz drawables */
/* TODO - reuse this stuff for the top level. I just added a second level of multiplicity
* at the Drawable by keeping a ring, so:
diff --git a/server/dcc-encoders.h b/server/dcc-encoders.h
index 9ed81f1..47b7deb 100644
--- a/server/dcc-encoders.h
+++ b/server/dcc-encoders.h
@@ -35,6 +35,7 @@ typedef struct RedCompressBuf RedCompressBuf;
typedef struct RedGlzDrawable RedGlzDrawable;
typedef struct ImageEncoders ImageEncoders;
typedef struct ImageEncoderGlobals ImageEncoderGlobals;
+typedef struct GlzSharedDictionary GlzSharedDictionary;
void image_encoder_globals_init(ImageEncoderGlobals *globals);
void image_encoder_globals_stat_reset(ImageEncoderGlobals *globals);
@@ -71,16 +72,6 @@ static inline void compress_buf_free(RedCompressBuf *buf)
g_free(buf);
}
-typedef struct GlzSharedDictionary {
- RingItem base;
- GlzEncDictContext *dict;
- uint32_t refs;
- uint8_t id;
- pthread_rwlock_t encode_lock;
- int migrate_freeze;
- RedClient *client; // channel clients of the same client share the dict
-} GlzSharedDictionary;
-
gboolean image_encoders_get_glz_dictionary(ImageEncoders *enc,
struct RedClient *client,
uint8_t id, int window_size);
--
2.7.4
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