[Spice-devel] [PATCH spice] worker: remove check for canvas during cursor connect
Marc-André Lureau
marcandre.lureau at gmail.com
Mon Mar 21 17:07:49 UTC 2016
We want the cursor to be initialized even if there is no canvas,
especially when using a GL scanout. This solves some client warnings
when using qemu with GL scanout-only (patches under review on qemu ML).
Signed-off-by: Marc-André Lureau <marcandre.lureau at redhat.com>
---
server/display-channel.c | 7 -------
server/display-channel.h | 2 --
server/red-worker.c | 5 +----
3 files changed, 1 insertion(+), 13 deletions(-)
diff --git a/server/display-channel.c b/server/display-channel.c
index 3f61926..1d5b47c 100644
--- a/server/display-channel.c
+++ b/server/display-channel.c
@@ -283,13 +283,6 @@ void display_channel_surface_unref(DisplayChannel *display, uint32_t surface_id)
spice_warn_if_fail(ring_is_empty(&surface->depend_on_me));
}
-/* TODO: perhaps rename to "ready" or "realized" ? */
-bool display_channel_surface_has_canvas(DisplayChannel *display,
- uint32_t surface_id)
-{
- return display->surfaces[surface_id].context.canvas != NULL;
-}
-
static void streams_update_visible_region(DisplayChannel *display, Drawable *drawable)
{
Ring *ring;
diff --git a/server/display-channel.h b/server/display-channel.h
index 6b053de..d5356fc 100644
--- a/server/display-channel.h
+++ b/server/display-channel.h
@@ -283,8 +283,6 @@ Drawable * display_channel_drawable_try_new (DisplayCha
void display_channel_drawable_unref (DisplayChannel *display, Drawable *drawable);
void display_channel_surface_unref (DisplayChannel *display,
uint32_t surface_id);
-bool display_channel_surface_has_canvas (DisplayChannel *display,
- uint32_t surface_id);
void display_channel_current_flush (DisplayChannel *display,
int surface_id);
int display_channel_wait_for_migrate_data (DisplayChannel *display);
diff --git a/server/red-worker.c b/server/red-worker.c
index 8ca11c7..5035019 100644
--- a/server/red-worker.c
+++ b/server/red-worker.c
@@ -565,10 +565,7 @@ static void cursor_connect(RedWorker *worker, RedClient *client, RedsStream *str
red_channel_client_ack_zero_messages_window(rcc);
red_channel_client_push_set_ack(rcc);
- // TODO: why do we check for context.canvas? defer this to after display cc is connected
- // and test it's canvas? this is just a test to see if there is an active renderer?
- if (display_channel_surface_has_canvas(worker->display_channel, 0))
- cursor_channel_init(channel, ccc);
+ cursor_channel_init(channel, ccc);
}
static void handle_dev_update_async(void *opaque, void *payload)
--
2.5.0
More information about the Spice-devel
mailing list