[Spice-devel] [PATCH v3 6/9] egl: check and update scanout after egl init

Marc-André Lureau marcandre.lureau at gmail.com
Thu Mar 24 11:32:40 UTC 2016


Once the egl/GL context are initialized, check if there is a scanout to
associate to display widget. This solves races when scanout update is
happening before the egl/GL context is ready.

Signed-off-by: Marc-André Lureau <marcandre.lureau at gmail.com>
---
 src/spice-widget-egl.c | 6 ++++++
 1 file changed, 6 insertions(+)

diff --git a/src/spice-widget-egl.c b/src/spice-widget-egl.c
index 151970c..b9bec68 100644
--- a/src/spice-widget-egl.c
+++ b/src/spice-widget-egl.c
@@ -272,6 +272,12 @@ end:
 
     d->egl.context_ready = TRUE;
 
+    if (spice_display_get_gl_scanout(SPICE_DISPLAY_CHANNEL(d->display)) != NULL) {
+        SPICE_DEBUG("scanout present during egl init, updating widget");
+        spice_display_widget_gl_scanout(display);
+        spice_display_widget_update_monitor_area(display);
+    }
+
     return TRUE;
 }
 
-- 
2.5.5



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