[Spice-devel] [PATCH v3 6/9] egl: check and update scanout after egl init
Marc-André Lureau
marcandre.lureau at gmail.com
Thu Mar 24 11:32:40 UTC 2016
Once the egl/GL context are initialized, check if there is a scanout to
associate to display widget. This solves races when scanout update is
happening before the egl/GL context is ready.
Signed-off-by: Marc-André Lureau <marcandre.lureau at gmail.com>
---
src/spice-widget-egl.c | 6 ++++++
1 file changed, 6 insertions(+)
diff --git a/src/spice-widget-egl.c b/src/spice-widget-egl.c
index 151970c..b9bec68 100644
--- a/src/spice-widget-egl.c
+++ b/src/spice-widget-egl.c
@@ -272,6 +272,12 @@ end:
d->egl.context_ready = TRUE;
+ if (spice_display_get_gl_scanout(SPICE_DISPLAY_CHANNEL(d->display)) != NULL) {
+ SPICE_DEBUG("scanout present during egl init, updating widget");
+ spice_display_widget_gl_scanout(display);
+ spice_display_widget_update_monitor_area(display);
+ }
+
return TRUE;
}
--
2.5.5
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