[Spice-devel] [PATCHv2 4/4] egl: fix delayed widget realize

Pavel Grunt pgrunt at redhat.com
Wed May 25 10:35:41 UTC 2016


On Wed, 2016-05-25 at 12:20 +0200, Marc-André Lureau wrote:
> When the display is not yet realized, spice_display_widget_gl_scanout()
> will fail because the egl context is not ready. The display is never
> marked ready because the egl.image (and egl.scanout) is not set, and
> some clients, such as virt-viewer will not realize the widget until the
> display is ready.
> 
> Deal with gl scanout updates when the widget is not yet realized, and
> mark the display as ready when egl is enabled (when last display draw
> signal is from gl).
> 
> Signed-off-by: Marc-André Lureau <marcandre.lureau at gmail.com>
> ---
>  src/spice-widget.c | 25 ++++++++++++++-----------
>  1 file changed, 14 insertions(+), 11 deletions(-)
> 
> diff --git a/src/spice-widget.c b/src/spice-widget.c
> index f13a066..4ffeac7 100644
> --- a/src/spice-widget.c
> +++ b/src/spice-widget.c
> @@ -238,7 +238,7 @@ static void update_ready(SpiceDisplay *display)
>  
>      if (d->monitor_ready) {
>  #ifndef G_OS_WIN32
> -        ready = d->egl.enabled ? d->egl.image != NULL : d->mark != 0;
> +        ready = d->egl.enabled || d->mark != 0;
>  #else
>          ready = d->mark != 0;
>  #endif
> @@ -2296,9 +2296,12 @@ static void update_area(SpiceDisplay *display,
>  
>  #ifndef G_OS_WIN32
>      if (d->egl.enabled) {
> +        const SpiceGlScanout *so =
> +            spice_display_get_gl_scanout(SPICE_DISPLAY_CHANNEL(d->display));
> +        g_return_if_fail(so != NULL);
>          primary = (GdkRectangle) {
> -            .width = d->egl.scanout.width,
> -            .height = d->egl.scanout.height
> +            .width = so->width,
> +            .height = so->height
>          };
>      } else
>  #endif
> @@ -2617,15 +2620,15 @@ void spice_display_widget_gl_scanout(SpiceDisplay
> *display)
>      SPICE_DEBUG("%s: got scanout",  __FUNCTION__);
>      set_egl_enabled(display, true);
>  
> -    g_return_if_fail(d->egl.context_ready);
> -
> -    scanout = spice_display_get_gl_scanout(SPICE_DISPLAY_CHANNEL(d-
> >display));
> -    /* should only be called when the display has a scanout */
> -    g_return_if_fail(scanout != NULL);
> +    if (d->egl.context_ready) {
you can even move declaration of scanout and err to this block

Ack,
Pavel
> +        scanout = spice_display_get_gl_scanout(SPICE_DISPLAY_CHANNEL(d-
> >display));
> +        /* should only be called when the display has a scanout */
> +        g_return_if_fail(scanout != NULL);
>  
> -    if (!spice_egl_update_scanout(display, scanout, &err)) {
> -        g_critical("update scanout failed: %s", err->message);
> -        g_clear_error(&err);
> +        if (!spice_egl_update_scanout(display, scanout, &err)) {
> +            g_critical("update scanout failed: %s", err->message);
> +            g_clear_error(&err);
> +        }
>      }
>  }
>  


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