[Spice-devel] [PATCH spice-server v2] sound: Use worker directly
Frediano Ziglio
fziglio at redhat.com
Thu Nov 24 15:46:27 UTC 2016
SpicePlaybackState and SpiceRecordState have same structures
changing only slightly the behaviour.
Using SndWorker instead allows some minor simplification and
more code reuse.
Signed-off-by: Frediano Ziglio <fziglio at redhat.com>
---
server/sound.c | 26 ++++++++++++--------------
1 file changed, 12 insertions(+), 14 deletions(-)
Changes since v1:
- undo spice_playback_state_free/spice_record_state_free
changes.
diff --git a/server/sound.c b/server/sound.c
index 8eddd2b..beab473 100644
--- a/server/sound.c
+++ b/server/sound.c
@@ -179,8 +179,8 @@ typedef struct RecordChannel {
static SndWorker *workers;
static void snd_receive(SndChannel *channel);
-static void snd_playback_start(SpicePlaybackState *st);
-static void snd_record_start(SpiceRecordState *st);
+static void snd_playback_start(SndWorker *worker);
+static void snd_record_start(SndWorker *worker);
static SndChannel *snd_channel_ref(SndChannel *channel)
{
@@ -1026,11 +1026,11 @@ SPICE_GNUC_VISIBLE void spice_server_playback_set_mute(SpicePlaybackInstance *si
snd_playback_send_mute(playback_channel);
}
-static void snd_playback_start(SpicePlaybackState *st)
+static void snd_playback_start(SndWorker *worker)
{
- SndChannel *channel = st->worker.connection;
+ SndChannel *channel = worker->connection;
- st->worker.active = 1;
+ worker->active = 1;
if (!channel)
return;
spice_assert(!channel->active);
@@ -1046,7 +1046,7 @@ static void snd_playback_start(SpicePlaybackState *st)
SPICE_GNUC_VISIBLE void spice_server_playback_start(SpicePlaybackInstance *sin)
{
- return snd_playback_start(sin->st);
+ return snd_playback_start(&sin->st->worker);
}
SPICE_GNUC_VISIBLE void spice_server_playback_stop(SpicePlaybackInstance *sin)
@@ -1195,7 +1195,6 @@ static void snd_set_playback_peer(RedChannel *channel, RedClient *client, RedsSt
{
SndWorker *worker = g_object_get_data(G_OBJECT(channel), "sound-worker");
PlaybackChannel *playback_channel;
- SpicePlaybackState *st = SPICE_CONTAINEROF(worker, SpicePlaybackState, worker);
snd_disconnect_channel(worker->connection);
@@ -1240,7 +1239,7 @@ static void snd_set_playback_peer(RedChannel *channel, RedClient *client, RedsSt
}
if (worker->active) {
- snd_playback_start(st);
+ snd_playback_start(worker);
}
snd_playback_send(worker->connection);
}
@@ -1294,12 +1293,12 @@ SPICE_GNUC_VISIBLE void spice_server_record_set_mute(SpiceRecordInstance *sin, u
snd_record_send_mute(record_channel);
}
-static void snd_record_start(SpiceRecordState *st)
+static void snd_record_start(SndWorker *worker)
{
- SndChannel *channel = st->worker.connection;
+ SndChannel *channel = worker->connection;
RecordChannel *record_channel = SPICE_CONTAINEROF(channel, RecordChannel, base);
- st->worker.active = 1;
+ worker->active = 1;
if (!channel)
return;
spice_assert(!channel->active);
@@ -1316,7 +1315,7 @@ static void snd_record_start(SpiceRecordState *st)
SPICE_GNUC_VISIBLE void spice_server_record_start(SpiceRecordInstance *sin)
{
- snd_record_start(sin->st);
+ snd_record_start(&sin->st->worker);
}
SPICE_GNUC_VISIBLE void spice_server_record_stop(SpiceRecordInstance *sin)
@@ -1442,7 +1441,6 @@ static void snd_set_record_peer(RedChannel *channel, RedClient *client, RedsStre
{
SndWorker *worker = g_object_get_data(G_OBJECT(channel), "sound-worker");
RecordChannel *record_channel;
- SpiceRecordState *st = SPICE_CONTAINEROF(worker, SpiceRecordState, worker);
snd_disconnect_channel(worker->connection);
@@ -1465,7 +1463,7 @@ static void snd_set_record_peer(RedChannel *channel, RedClient *client, RedsStre
on_new_record_channel(worker, &record_channel->base);
if (worker->active) {
- snd_record_start(st);
+ snd_record_start(worker);
}
snd_record_send(worker->connection);
}
--
2.9.3
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