[Spice-devel] [PATCH qxl-wddm-dod v2 18/25] Use frame buffer in VGA mode only

Sameeh Jubran sameeh at daynix.com
Mon Sep 5 08:34:15 UTC 2016


From: Sandy Stutsman <sstutsma at redhat.com>

Framebuffer should only be used in VGA mode, as WDDM DOD
driver doesn't use the frame buffer (bar0), so no
reason to map in into memory. However the mode is only known
at runtime therefore framebuffer logic should be active when the driver
is operating in vga mode only.

There were rare BSOD failures when the mapping failed.

Signed-off-by: Sameeh Jubran <sameeh at daynix.com>
Signed-off-by: Dmitry Fleytman <dmitry at daynix.com>
---
 qxldod/QxlDod.cpp | 15 ++++++++++-----
 qxldod/QxlDod.h   |  1 +
 2 files changed, 11 insertions(+), 5 deletions(-)

diff --git a/qxldod/QxlDod.cpp b/qxldod/QxlDod.cpp
index f6f6884..33a2859 100755
--- a/qxldod/QxlDod.cpp
+++ b/qxldod/QxlDod.cpp
@@ -214,7 +214,10 @@ VOID QxlDod::CleanUp(VOID)
     {
         if (m_CurrentModes[Source].FrameBuffer.Ptr)
         {
-            UnmapFrameBuffer(m_CurrentModes[Source].FrameBuffer.Ptr, m_CurrentModes[Source].DispInfo.Height * m_CurrentModes[Source].DispInfo.Pitch);
+            if (m_pHWDevice->GetType() == VGA_DEVICE)
+            {
+                UnmapFrameBuffer(m_CurrentModes[Source].FrameBuffer.Ptr, m_CurrentModes[Source].DispInfo.Height * m_CurrentModes[Source].DispInfo.Pitch);
+            }
             m_CurrentModes[Source].FrameBuffer.Ptr = NULL;
             m_CurrentModes[Source].Flags.FrameBufferIsActive = FALSE;
         }
@@ -1385,8 +1388,11 @@ NTSTATUS QxlDod::CommitVidPn(_In_ CONST DXGKARG_COMMITVIDPN* CONST pCommitVidPn)
     if (m_CurrentModes[pCommitVidPn->AffectedVidPnSourceId].FrameBuffer.Ptr &&
         !m_CurrentModes[pCommitVidPn->AffectedVidPnSourceId].Flags.DoNotMapOrUnmap)
     {
-        Status = UnmapFrameBuffer(m_CurrentModes[pCommitVidPn->AffectedVidPnSourceId].FrameBuffer.Ptr,
-                                  m_CurrentModes[pCommitVidPn->AffectedVidPnSourceId].DispInfo.Pitch * m_CurrentModes[pCommitVidPn->AffectedVidPnSourceId].DispInfo.Height);
+        if (m_pHWDevice->GetType() == VGA_DEVICE)
+        {
+            Status = UnmapFrameBuffer(m_CurrentModes[pCommitVidPn->AffectedVidPnSourceId].FrameBuffer.Ptr,
+                m_CurrentModes[pCommitVidPn->AffectedVidPnSourceId].DispInfo.Pitch * m_CurrentModes[pCommitVidPn->AffectedVidPnSourceId].DispInfo.Height);
+        }
         m_CurrentModes[pCommitVidPn->AffectedVidPnSourceId].FrameBuffer.Ptr = NULL;
         m_CurrentModes[pCommitVidPn->AffectedVidPnSourceId].Flags.FrameBufferIsActive = FALSE;
 
@@ -1513,8 +1519,7 @@ NTSTATUS QxlDod::SetSourceModeAndPath(CONST D3DKMDT_VIDPN_SOURCE_MODE* pSourceMo
     pCurrentBddMode->DispInfo.Height = pSourceMode->Format.Graphics.PrimSurfSize.cy;
     pCurrentBddMode->DispInfo.Pitch = pSourceMode->Format.Graphics.PrimSurfSize.cx * BPPFromPixelFormat(pCurrentBddMode->DispInfo.ColorFormat) / BITS_PER_BYTE;
 
-
-    if (!pCurrentBddMode->Flags.DoNotMapOrUnmap)
+    if (m_pHWDevice->GetType() == VGA_DEVICE && !pCurrentBddMode->Flags.DoNotMapOrUnmap)
     {
         // Map the new frame buffer
         QXL_ASSERT(pCurrentBddMode->FrameBuffer.Ptr == NULL);
diff --git a/qxldod/QxlDod.h b/qxldod/QxlDod.h
index c29f5ee..9260389 100755
--- a/qxldod/QxlDod.h
+++ b/qxldod/QxlDod.h
@@ -256,6 +256,7 @@ public:
     virtual NTSTATUS SetPointerPosition(_In_ CONST DXGKARG_SETPOINTERPOSITION* pSetPointerPosition) = 0;
     virtual NTSTATUS Escape(_In_ CONST DXGKARG_ESCAPE* pEscap) = 0;
     ULONG GetId(void) { return m_Id; }
+    WIN_QXL_DEVICE_TYPE GetType(void) { return m_type; }
 protected:
     virtual NTSTATUS GetModeList(DXGK_DISPLAY_INFORMATION* pDispInfo) = 0;
 protected:
-- 
2.7.0.windows.1



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