[Spice-devel] [PATCH 10/18] worker: RedCompressBuf optimization

Pavel Grunt pgrunt at redhat.com
Mon Sep 26 09:26:36 UTC 2016


On Mon, 2016-09-26 at 09:12 +0100, Frediano Ziglio wrote:
> Move large buffer field at the end of structure.
> Due to the way machine address memory this usually can reduce code
> size
> and make program sligthly faster.
> Actually reduce size by 100 bytes.
> 
> Signed-off-by: Frediano Ziglio <fziglio at redhat.com>
Acked-by: Pavel Grunt <pgrunt at redhat.com>
> ---
>  server/image-encoders.h | 3 ++-
>  1 file changed, 2 insertions(+), 1 deletion(-)
> 
> diff --git a/server/image-encoders.h b/server/image-encoders.h
> index 5bad0d4..6542edd 100644
> --- a/server/image-encoders.h
> +++ b/server/image-encoders.h
> @@ -58,6 +58,8 @@ void
> glz_retention_detach_drawables(GlzImageRetention *ret);
>  
>  #define RED_COMPRESS_BUF_SIZE (1024 * 64)
>  struct RedCompressBuf {
> +    RedCompressBuf *send_next;
> +
>      /* This buffer provide space for compression algorithms.
>       * Some algorithms access the buffer as an array of 32 bit
> words
>       * so is defined to make sure is always aligned that way.
> @@ -66,7 +68,6 @@ struct RedCompressBuf {
>          uint8_t  bytes[RED_COMPRESS_BUF_SIZE];
>          uint32_t words[RED_COMPRESS_BUF_SIZE / 4];
>      } buf;
> -    RedCompressBuf *send_next;
>  };
>  
>  static inline void compress_buf_free(RedCompressBuf *buf)
> 


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