[Spice-devel] [PATCH 06/18] Rename surface argument to surface_cmd
Frediano Ziglio
fziglio at redhat.com
Tue Sep 27 10:42:24 UTC 2016
>
> On Mon, Sep 26, 2016 at 09:12:39AM +0100, Frediano Ziglio wrote:
> > Attempt to use consistent naming.
> > Usually we use surface name for RedSurface so make sure
> > code reader do not get confused using a different name
> > for RedSurfaceCmd.
>
> Yup, definitely. Or alternatively just "cmd", I'm not sure how important
> the "surface_" part is in this code.
> > diff --git a/server/display-channel.h b/server/display-channel.h
> > index 36633d5..b64b9a8 100644
> > --- a/server/display-channel.h
> > +++ b/server/display-channel.h
> > @@ -276,9 +276,9 @@ uint32_t display_channel_generate_uid
> > (DisplayCha
> > void display_channel_process_draw
> > (DisplayChannel *display,
> > RedDrawable
> > *red_drawable,
> > uint32_t
> > process_commands_generation);
> > -void display_channel_process_surface_cmd
> > (DisplayChannel *display,
> > -
> > RedSurfaceCmd
> > *surface,
> > - int
> > loadvm);
> > +void display_channel_process_surface_cmd(DisplayChannel *display,
> > + const RedSurfaceCmd *surface_cmd,
> > + int loadvm);
>
> This changed indentation.
>
This FIXES indentation. ;-)
> Acked-by: Christophe Fergeau <cfergeau at redhat.com>
>
> Christophe
>
Frediano
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