[Spice-devel] [PATCH v2 3/6] sound: Remove dead code in client constructors
Jonathon Jongsma
jjongsma at redhat.com
Mon Apr 24 17:09:38 UTC 2017
When a new PlaybackChannelClient or RecordChannelClient is created,
there are several places where we make decisions based on whether the
client is active or not. But these checks are done before the 'active'
flag is ever set, so this code is effectively dead. This has been the
case since the very first commit in this repository.
Signed-off-by: Jonathon Jongsma <jjongsma at redhat.com>
---
server/sound.c | 10 ----------
1 file changed, 10 deletions(-)
diff --git a/server/sound.c b/server/sound.c
index 3eb6a03..b5abf47 100644
--- a/server/sound.c
+++ b/server/sound.c
@@ -1039,7 +1039,6 @@ playback_channel_client_constructed(GObject *object)
RedChannel *red_channel = red_channel_client_get_channel(rcc);
SndChannel *channel = SND_CHANNEL(red_channel);
RedClient *red_client = red_channel_client_get_client(rcc);
- RedsState *reds = red_channel_get_server(red_channel);
SndChannelClient *scc = SND_CHANNEL_CLIENT(playback_client);
G_OBJECT_CLASS(playback_channel_client_parent_class)->constructed(object);
@@ -1069,15 +1068,9 @@ playback_channel_client_constructed(GObject *object)
channel->connection = scc;
if (!red_client_during_migrate_at_target(red_client)) {
snd_set_command(scc, SND_PLAYBACK_MODE_MASK);
- if (scc->active) {
- snd_set_command(scc, SND_CTRL_MASK);
- }
if (channel->volume.volume_nchannels) {
snd_set_command(scc, SND_VOLUME_MUTE_MASK);
}
- if (scc->active) {
- reds_disable_mm_time(reds);
- }
}
if (channel->active) {
@@ -1271,9 +1264,6 @@ record_channel_client_constructed(GObject *object)
if (channel->volume.volume_nchannels) {
snd_set_command(scc, SND_VOLUME_MUTE_MASK);
}
- if (scc->active) {
- snd_set_command(scc, SND_CTRL_MASK);
- }
if (channel->active) {
snd_record_start(channel);
--
2.9.3
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