[Spice-devel] [RFC PATCH spice-server v4 01/22] Avoid to use global variable for channel IDs
Frediano Ziglio
fziglio at redhat.com
Fri Aug 25 15:46:23 UTC 2017
>
> shortlog: "Avoid to" is not really grammatically correct. It should be
> something like "Avoid using" or "Don't use"
>
> On Fri, 2017-08-25 at 10:53 +0100, Frediano Ziglio wrote:
> > This patch allocate VMC IDs finding the first ID not used
>
> "allocates"
> "by finding"
>
> > instead of using a global variable and incrementing the value
> > for each channel created.
> > This solve some potential issues:
>
> "solves"
>
> > - remove the global state potentially making possible
> > to use multiple SpiceServer on the same process;
> > - avoid to potentially overflow the variable. This can happen
>
> "avoid to" again
>
> > if channels are allocated/deallocated multiple times
> > (currently not done by Qemu).
> >
> > Signed-off-by: Frediano Ziglio <fziglio at redhat.com>
> > ---
> > server/reds.c | 34 ++++++++++++++++++++++++++++++++++
> > server/reds.h | 1 +
> > server/spicevmc.c | 10 ++++++++--
> > 3 files changed, 43 insertions(+), 2 deletions(-)
> >
> > diff --git a/server/reds.c b/server/reds.c
> > index 84c2e466..005ead47 100644
> > --- a/server/reds.c
> > +++ b/server/reds.c
> > @@ -408,6 +408,40 @@ RedChannel *reds_find_channel(RedsState *reds,
> > uint32_t type, uint32_t id)
> > return NULL;
> > }
> >
> > +/* Search for first free channel id for a specific channel type.
> > + * Return first id free or <0 if not found. */
> > +int reds_get_free_channel_id(RedsState *reds, uint32_t type)
> > +{
> > + RedChannel *channel;
> > +
> > + // this mark if some IDs are used.
> > + // Actually used to store boolean values but char take less
> > memory
> > + // then gboolean/bool.
>
> "than"
>
> Also: this seems like unnecessary
>
Yes, quite obsolete.
> > + // The size of the array limit the possible id returned but
>
> "limits"
>
> > + // usually the IDs used for a channel type are not much.
> > + bool used_ids[256];
> > +
> > + unsigned n;
> > +
> > + // mark id used for the specific channel type
> > + memset(used_ids, 0, sizeof(used_ids));
> > + GLIST_FOREACH(reds->channels, RedChannel, channel) {
> > + uint32_t this_type, this_id;
> > + g_object_get(channel, "channel-type", &this_type, "id",
> > &this_id, NULL);
> > + if (this_type == type && this_id <
> > SPICE_N_ELEMENTS(used_ids)) {
> > + used_ids[this_id] = true;
> > + }
> > + }
> > +
> > + // find first ID not marked as used
> > + for (n = 0; n < SPICE_N_ELEMENTS(used_ids); ++n) {
> > + if (!used_ids[n]) {
> > + return n;
> > + }
> > + }
> > + return -1;
> > +}
>
>
> So, if you create two display channels, they'll be ID #0 and #1. Then
> if the first channel was closed, you'd have only channel #1. Then you
> create another new channel and you'd have channel #1 and #0. I think
> our client would handle this fine, but it seems more likely to create
> client confusion than a simple monotonically-increasing ID scheme.
>
See below
> > +
> > static void reds_mig_cleanup(RedsState *reds)
> > {
> > if (reds->mig_inprogress) {
> > diff --git a/server/reds.h b/server/reds.h
> > index ee5a46c0..4f5fc28c 100644
> > --- a/server/reds.h
> > +++ b/server/reds.h
> > @@ -48,6 +48,7 @@ uint32_t reds_get_mm_time(void);
> > void reds_register_channel(RedsState *reds, RedChannel *channel);
> > void reds_unregister_channel(RedsState *reds, RedChannel *channel);
> > RedChannel *reds_find_channel(RedsState *reds, uint32_t type,
> > uint32_t id);
> > +int reds_get_free_channel_id(RedsState *reds, uint32_t type);
> > SpiceMouseMode reds_get_mouse_mode(RedsState *reds); // used by
> > inputs_channel
> > gboolean reds_config_get_agent_mouse(const RedsState *reds); // used
> > by inputs_channel
> > int reds_has_vdagent(RedsState *reds); // used by inputs channel
> > diff --git a/server/spicevmc.c b/server/spicevmc.c
> > index 9305c9b4..08d9954b 100644
> > --- a/server/spicevmc.c
> > +++ b/server/spicevmc.c
> > @@ -272,7 +272,6 @@ red_vmc_channel_finalize(GObject *object)
> > static RedVmcChannel *red_vmc_channel_new(RedsState *reds, uint8_t
> > channel_type)
> > {
> > GType gtype = G_TYPE_NONE;
> > - static uint8_t id[SPICE_END_CHANNEL] = { 0, };
> >
> > switch (channel_type) {
> > case SPICE_CHANNEL_USBREDIR:
> > @@ -288,11 +287,18 @@ static RedVmcChannel
> > *red_vmc_channel_new(RedsState *reds, uint8_t channel_type)
> > g_error("Unsupported channel_type for
> > red_vmc_channel_new(): %u", channel_type);
> > return NULL;
> > }
> > +
> > + int id = reds_get_free_channel_id(reds, channel_type);
> > + if (id < 0) {
> > + g_warning("Free ID not found creating new VMC channel");
> > + return NULL;
> > + }
> > +
> > return g_object_new(gtype,
> > "spice-server", reds,
> > "core-interface",
> > reds_get_core_interface(reds),
> > "channel-type", channel_type,
> > - "id", id[channel_type]++,
> > + "id", id,
> > "handle-acks", FALSE,
> > "migration-flags",
> > (SPICE_MIGRATE_NEED_FLUSH |
> > SPICE_MIGRATE_NEED_DATA_TRANSFER),
>
>
>
> It feels a bit odd to add a function to SpiceServer that is purportedly
> a generic way to get the next free ID for a given channel type, but
> only ever use it for spicevmc channel types. We don't use it for inputs
> (always 0), main (always 0), playback (always 0), record (always 0),
> display (always equal to the qxl ID), cursor (always equal to the qxl
> ID), etc.
>
The initial patch was written for SpiceVMC to remove a global variable.
For SpiceVMC the IDs are allocated monotonically as channels are never
deleted (unless you shutdown the VM).
In this series the patch is also used to allocate a new ID for the
streaming device. Currently there is only a channel (one monitor)
and is never destroyed (beside VM shutdown) so will be a consecutive
ID. For display we can't really use a monotonic counter without
reusing as there's a client (spice-gtk) limit of 16 IDs. Potentially
we could avoid to destroy and allocate again and reuse the already
allocated channels (with their monotonic IDs).
Is true, many channels use only a single ID but mainly because
only one is allowed. I remember there was a bug about a VM
configured with 2 devices causing issues (but I don't remember
exactly which kind of devices).
About current display and cursor yes, they are decided basically
by Qemu passing the ID (which are allocated from 0 monotonically).
Frediano
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