[Spice-devel] [vdagent-win PATCH 3/4] png: re-allocate enough memory
Frediano Ziglio
fziglio at redhat.com
Fri Jul 14 09:42:01 UTC 2017
>
> It can happen that new_size, although double the previous
> io.size is still not big enough.
>
> Signed-off-by: Uri Lublin <uril at redhat.com>
> ---
> vdagent/imagepng.cpp | 3 +++
> 1 file changed, 3 insertions(+)
>
> diff --git a/vdagent/imagepng.cpp b/vdagent/imagepng.cpp
> index 7108675..de0eb2f 100644
> --- a/vdagent/imagepng.cpp
> +++ b/vdagent/imagepng.cpp
> @@ -61,6 +61,9 @@ static void write_to_bufio(png_structp png, png_bytep in,
> png_size_t size)
> if (io.pos + size >= io.size) {
> io.allocated = true;
> uint32_t new_size = io.size ? io.size * 2 : 4096;
> + while (io.pos + size >= new_size) {
> + new_size *= 2;
> + }
> uint8_t *p = (uint8_t*) realloc(io.buf, new_size);
> if (!p)
> png_error(png, "out of memory");
As a fix to a not merged patch I think should be squashed in the other one.
Also I think the check should be "io.pos + size > new_size" (same change on the if
above).
Frediano
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