[Spice-devel] [PATCH spice-gtk] Remove unnecessary debug check from SPICE_DEBUG
Frediano Ziglio
fziglio at redhat.com
Fri Jun 9 09:47:16 UTC 2017
>
> Calling spice_util_get_debug() from the SPICE_DEBUG() macro is
> unnecessary since g_log() will already check whether the message will
> actually be printed. The only benefit to calling this function from
> SPICE_DEBUG() is that it ensures that the SPICE_DEBUG environment
> variable gets read the very first time we try to log something with
> this macro. To solve this problem we instead use a constructor function
> to ensure that the env var is read at startup.
>
> Signed-off-by: Jonathon Jongsma <jjongsma at redhat.com>
> ---
> src/spice-util.c | 17 ++++++++++-------
> src/spice-util.h | 7 ++-----
> 2 files changed, 12 insertions(+), 12 deletions(-)
>
> diff --git a/src/spice-util.c b/src/spice-util.c
> index 86377b6..848f20a 100644
> --- a/src/spice-util.c
> +++ b/src/spice-util.c
> @@ -18,6 +18,7 @@
> */
> #include "config.h"
>
> +#include <common/macros.h>
> #include <stdbool.h>
> #include <stdlib.h>
> #include <string.h>
I would prefer the include after system includes, like spice-server rules.
> @@ -63,13 +64,6 @@ static void spice_util_enable_debug_messages(void)
> **/
> void spice_util_set_debug(gboolean enabled)
> {
> - /* Make sure debug_once has been initialised
> - * with the value of SPICE_DEBUG already, otherwise
> - * spice_util_get_debug() may overwrite the value
> - * that was just set using spice_util_set_debug()
> - */
> - spice_util_get_debug();
> -
> if (enabled) {
> spice_util_enable_debug_messages();
> }
> @@ -88,6 +82,15 @@ static gpointer getenv_debug(gpointer data)
> return GINT_TO_POINTER(debug);
> }
>
> +/* Make sure debug_once has been initialised with the value of SPICE_DEBUG
> at
> + * startup, otherwise spice_util_get_debug() may overwrite the value that is
> + * set using spice_util_set_debug() */
> +SPICE_CONSTRUCTOR_FUNC(spice_log_init)
> +{
> + /* ensure that we enable debugging if the SPICE_DEBUG variable is set */
> + spice_util_get_debug();
> +}
> +
> gboolean spice_util_get_debug(void)
> {
> g_once(&debug_once, getenv_debug, NULL);
the g_once/GOnce is redundant with constructors. Constructors are
called in a single thread environment so don't need any serialization
(note: destructors don't follow this rule).
You could then use a simpler variable and write all SPICE_DEBUG check
in the constructor.
At this point you could use the new variable instead of
spice_util_get_debug (maybe using a static inline function to keep
API/flexibility).
> diff --git a/src/spice-util.h b/src/spice-util.h
> index a2a7683..7a95a9e 100644
> --- a/src/spice-util.h
> +++ b/src/spice-util.h
> @@ -32,11 +32,8 @@ gulong spice_g_signal_connect_object(gpointer instance,
> GConnectFlags connect_flags);
> gchar* spice_uuid_to_string(const guint8 uuid[16]);
>
> -#define SPICE_DEBUG(fmt, ...) \
> - do { \
> - if (G_UNLIKELY(spice_util_get_debug())) \
> - g_debug(G_STRLOC " " fmt, ## __VA_ARGS__); \
> - } while (0)
> +#define SPICE_DEBUG(fmt, ...) \
> + g_debug(G_STRLOC " " fmt, ## __VA_ARGS__)
>
> #define SPICE_RESERVED_PADDING (10 * sizeof(void*))
>
I think the unlikely here is an optimization we want avoiding the
expensive g_debug call. And would be even better with my variable
proposal.
Frediano
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