[Spice-devel] [PATCH v2 0/2] RHEL7 improvements
Frediano Ziglio
fziglio at redhat.com
Thu Mar 2 11:34:57 UTC 2017
These 2 patches attempt to join images split by RHEL7 graphic
stack (Mesa) decreasing commands handled by spice-server.
You can see the difference between the 2 video:
- https://www.youtube.com/watch?v=OarV6zUmUdg (before)
- https://www.youtube.com/watch?v=5fTdCCbFeCg (after)
These video are realized with some additional changes:
- the statistics from the terminal have some additional
"out_messages" counters. These counters show the messages
sent to the client(s). These changes are part of my "stat"
branch (partially sent couple of days ago);
- the replay utility, as you can see, was changed to replay
using the real time to allow the video code (which is dependent
on timing) to work correctly. The patch is currently not in
a good shape (enough to be sent);
- the client utility was changed to remove the delay due to
the lip sync. The glitches (present mostly before these patches)
are much reduced.
Note the number of commands sent to the client reduced from 6097
to 2016 (current year, just a coincidence).
The network traffic reduced from 72M to 56M. This is due to the fact
that having a single stream (as you can see VP8 codec was used) the
compression on the stream is better.
These patches fix:
- https://bugzilla.redhat.com/show_bug.cgi?id=1158029;
- (probably) https://bugzilla.redhat.com/show_bug.cgi?id=1294564.
Changes since RFC:
- moved code to DisplayChannel;
- define a constant for timeout.
Future possible optimization: not waiting to join if the joined
command end at the screen bottom or if the last command contain
a small image (Mesa split at about 64K pixel, 256Kb).
In some experiments with the modified replay utility I got
some additional artifacts respect to the RFC version. This is mainly
due to the way RedWorker handle commands from graphic driver and the
way the timeout was handled. In the previous version before checking
for joining timeout the graphic command queue were always checked
while with this last series is possible that the timeout trigger
before checking for new command. This however seems to happen mainly
to me as the replay utility introduce some delay.
Frediano Ziglio (2):
display-channel: Join drawables to improve rhel7 behaviour
display-channel: Handle timeout for joining drawables
server/display-channel-private.h | 6 +-
server/display-channel.c | 191 +++++++++++++++++++++++++++++++-
server/red-parse-qxl.h | 1 +-
server/red-worker.c | 14 +-
4 files changed, 205 insertions(+), 7 deletions(-)
base-commit: cdd1e69b2881eec45327e27b297b0cbab44b033e
--
git-series 0.9.1
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