[Spice-devel] [PATCH spice-server 1/2] gl: fix client mouse mode
Marc-André Lureau
mlureau at redhat.com
Mon Mar 6 10:09:53 UTC 2017
Hi
----- Original Message -----
> Since 2.8, QEMU now longer creates QXL primary surfaces when using GL.
> This change broke client-side mouse mode, because Spice server relies on
> primary surface conditions.
>
> When GL is enabled, use GL scanout informations.
> Mouse mode is always client when GL surfaces are used.
>
> This patch and most of the message are based on a patch from
> Marc-André Lureau, just moving responsibility from reds to RedQxl.
>
Which could cause more trouble than my approach when switching from/to 3d/2d. You are mixing what used to be QXL/2D-specific and QXL/GL state.
(NACK from me by principle, I didn't have time to check if it actually breaks 3d/2d switching)
> Signed-off-by: Frediano Ziglio <fziglio at redhat.com>
> ---
> server/red-qxl.c | 7 +++++++
> 1 file changed, 7 insertions(+)
>
> diff --git a/server/red-qxl.c b/server/red-qxl.c
> index 53f3338..896bb76 100644
> --- a/server/red-qxl.c
> +++ b/server/red-qxl.c
> @@ -883,6 +883,13 @@ void spice_qxl_gl_scanout(QXLInstance *qxl,
> /* FIXME: find a way to coallesce all pending SCANOUTs */
> dispatcher_send_message(qxl_state->dispatcher,
> RED_WORKER_MESSAGE_GL_SCANOUT, &payload);
> +
> + qxl_state->x_res = width;
> + qxl_state->y_res = height;
> + qxl_state->use_hardware_cursor = TRUE;
> + qxl_state->primary_active = TRUE;
> +
> + reds_update_client_mouse_allowed(qxl_state->reds);
> }
>
> SPICE_GNUC_VISIBLE
> --
> 2.9.3
>
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