[Spice-devel] [PATCH 10/12] qxl-wddm-dod: Optimize allocation of memory chunks
Frediano Ziglio
fziglio at redhat.com
Tue Mar 28 16:19:12 UTC 2017
> On Tue, Mar 28, 2017 at 4:23 PM, Frediano Ziglio < fziglio at redhat.com >
> wrote:
> > >
>
> > > Increased size of allocation to reduce number of allocation per
>
> > > bitmap. Before change the procedure ignored 'alloc_size' parameter
>
> > > and always allocated memory chunk according to 'size' parameter.
>
> > > As a result, first chunk could be up to 64K and all following are
>
> > > limited by line size. For example, for bitmap 1280x1024 there was
>
> > > more than 1008 chunks allocated, for bitmap 128x1024 - 897 chunks.
>
> > > We change the procedure to use chunk size up to 64K (similar to first
>
> > > chunk). This reduces in described examples number of allocation from
>
> > > 1008 to 64 and 897 to 8 respectively.
>
> > >
>
> > > Signed-off-by: Yuri Benditovich < yuri.benditovich at daynix.com >
>
> > > ---
>
> > > qxldod/QxlDod.cpp | 2 +-
>
> > > 1 file changed, 1 insertion(+), 1 deletion(-)
>
> > >
>
> > > diff --git a/qxldod/QxlDod.cpp b/qxldod/QxlDod.cpp
>
> > > index 56a4cf2..94426dd 100755
>
> > > --- a/qxldod/QxlDod.cpp
>
> > > +++ b/qxldod/QxlDod.cpp
>
> > > @@ -4586,7 +4586,7 @@ BOOLEAN QxlDevice::PutBytesAlign(QXLDataChunk
>
> > > **chunk_ptr, UINT8 **now_ptr,
>
> > > UINT8 *now = *now_ptr;
>
> > > UINT8 *end = *end_ptr;
>
> > > size_t maxAllocSize = BITS_BUF_MAX - BITS_BUF_MAX % size;
>
> > > - alloc_size = MIN(size, maxAllocSize);
>
> > > + alloc_size = MIN(alloc_size, maxAllocSize);
>
> > > DbgPrint(TRACE_LEVEL_VERBOSE, ("---> %s\n", __FUNCTION__));
>
> > >
>
> > > while (size) {
>
> > As far as I can see this fix a regression introduced in 9/12 so
>
> > should be squashed together with 9/12.
>
> There was no regression in 9/12, see commit description
> This patch forces the driver to make bigger allocations and in result we will
> have smaller amount of allocations per operation.
Yes, you are right, there is this computation
aligned_size = (int)MIN(alloc_size + alignment - 1, BITS_BUF_MAX);
aligned_size -= aligned_size % alignment;
but then the value is discarded and size is used instead.
> > On the same subject. Why we need to split the allocations?
>
> > Can't we try to allocate the whole image in one chunk and
>
> > only if fails fall back to multiple chunks ?
>
> No, we can't do that, as maximal size of allocation from device memory in
> driver's code was always limited by ~64K.
> So allocation were always splitted, see numbers in commit description.
> I suppose there is some reason for that.
Honestly knowing the server part I don't see any reasons. Maybe an history one...
Frediano
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