[Spice-devel] [PATCH spice-common v2] codegen: Remove duplicate client and server code from ChannelType::resolve
Frediano Ziglio
fziglio at redhat.com
Wed May 16 15:35:56 UTC 2018
Code that handled client and server messages check was the same, just
changed some variable names.
Instead use a class to store same information and reuse the code.
This allows easier extension of the 2 path of code.
Signed-off-by: Frediano Ziglio <fziglio at redhat.com>
---
python_modules/ptypes.py | 68 +++++++++++++++++-----------------------
1 file changed, 29 insertions(+), 39 deletions(-)
Changes since v1:
- avoid __dict__ usage.
diff --git a/python_modules/ptypes.py b/python_modules/ptypes.py
index 0f6d8d6..fd9b1d0 100644
--- a/python_modules/ptypes.py
+++ b/python_modules/ptypes.py
@@ -1021,56 +1021,46 @@ class ChannelType(Type):
return self.server_messages_byname[name]
def resolve(self):
- if self.base != None:
+ class MessagesInfo:
+ def __init__(self, is_server, messages = [], messages_byname = {}):
+ self.is_server = is_server
+ self.messages = messages[:]
+ self.messages_byname = messages_byname.copy()
+ self.count = 1
+
+ if self.base == None:
+ server_info = MessagesInfo(True)
+ client_info = MessagesInfo(False)
+ else:
self.base = self.base.resolve()
- server_messages = self.base.server_messages[:]
- server_messages_byname = self.base.server_messages_byname.copy()
- client_messages = self.base.client_messages[:]
- client_messages_byname = self.base.client_messages_byname.copy()
+ server_info = MessagesInfo(True, self.base.server_messages,
+ self.base.server_messages_byname)
+ client_info = MessagesInfo(False, self.base.client_messages,
+ self.base.client_messages_byname)
# Set default member_name, FooChannel -> foo
self.member_name = self.name[:-7].lower()
- else:
- server_messages = []
- server_messages_byname = {}
- client_messages = []
- client_messages_byname = {}
- server_count = 1
- client_count = 1
-
- server = True
+ info = server_info
for m in self.members:
if m == "server":
- server = True
+ info = server_info
elif m == "client":
- server = False
- elif server:
- m.is_server = True
- m = m.resolve(self)
- if m.value:
- server_count = m.value + 1
- else:
- m.value = server_count
- server_count = server_count + 1
- server_messages.append(m)
- server_messages_byname[m.name] = m
+ info = client_info
else:
- m.is_server = False
+ m.is_server = info.is_server
m = m.resolve(self)
- if m.value:
- client_count = m.value + 1
- else:
- m.value = client_count
- client_count = client_count + 1
- client_messages.append(m)
- client_messages_byname[m.name] = m
-
- self.server_messages = server_messages
- self.server_messages_byname = server_messages_byname
- self.client_messages = client_messages
- self.client_messages_byname = client_messages_byname
+ if not m.value:
+ m.value = info.count
+ info.count = m.value + 1
+ info.messages.append(m)
+ info.messages_byname[m.name] = m
+
+ self.server_messages = server_info.messages
+ self.server_messages_byname = server_info.messages_byname
+ self.client_messages = client_info.messages
+ self.client_messages_byname = client_info.messages_byname
return self
--
2.17.0
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