[Spice-devel] [PATCH spice-common v3] codegen: Remove duplicate client and server code from ChannelType::resolve
Frediano Ziglio
fziglio at redhat.com
Wed May 23 08:57:39 UTC 2018
ping
>
> Code that handled client and server messages check was the same, just
> changed some variable names.
> Instead use a class to store same information and reuse the code.
> This allows easier extension of the 2 path of code.
>
> Signed-off-by: Frediano Ziglio <fziglio at redhat.com>
> ---
> python_modules/ptypes.py | 68 +++++++++++++++++-----------------------
> 1 file changed, 29 insertions(+), 39 deletions(-)
>
> Changes since v1:
> - avoid __dict__ usage.
>
> Changes since v2:
> - minor syntax updates.
>
> diff --git a/python_modules/ptypes.py b/python_modules/ptypes.py
> index 0f6d8d6..631739e 100644
> --- a/python_modules/ptypes.py
> +++ b/python_modules/ptypes.py
> @@ -1021,56 +1021,46 @@ class ChannelType(Type):
> return self.server_messages_byname[name]
>
> def resolve(self):
> - if self.base != None:
> + class MessagesInfo:
> + def __init__(self, is_server, messages=[], messages_byname={}):
> + self.is_server = is_server
> + self.messages = messages[:]
> + self.messages_byname = messages_byname.copy()
> + self.count = 1
> +
> + if self.base is None:
> + server_info = MessagesInfo(True)
> + client_info = MessagesInfo(False)
> + else:
> self.base = self.base.resolve()
>
> - server_messages = self.base.server_messages[:]
> - server_messages_byname = self.base.server_messages_byname.copy()
> - client_messages = self.base.client_messages[:]
> - client_messages_byname = self.base.client_messages_byname.copy()
> + server_info = MessagesInfo(True, self.base.server_messages,
> + self.base.server_messages_byname)
> + client_info = MessagesInfo(False, self.base.client_messages,
> + self.base.client_messages_byname)
>
> # Set default member_name, FooChannel -> foo
> self.member_name = self.name[:-7].lower()
> - else:
> - server_messages = []
> - server_messages_byname = {}
> - client_messages = []
> - client_messages_byname = {}
>
> - server_count = 1
> - client_count = 1
> -
> - server = True
> + info = server_info
> for m in self.members:
> if m == "server":
> - server = True
> + info = server_info
> elif m == "client":
> - server = False
> - elif server:
> - m.is_server = True
> - m = m.resolve(self)
> - if m.value:
> - server_count = m.value + 1
> - else:
> - m.value = server_count
> - server_count = server_count + 1
> - server_messages.append(m)
> - server_messages_byname[m.name] = m
> + info = client_info
> else:
> - m.is_server = False
> + m.is_server = info.is_server
> m = m.resolve(self)
> - if m.value:
> - client_count = m.value + 1
> - else:
> - m.value = client_count
> - client_count = client_count + 1
> - client_messages.append(m)
> - client_messages_byname[m.name] = m
> -
> - self.server_messages = server_messages
> - self.server_messages_byname = server_messages_byname
> - self.client_messages = client_messages
> - self.client_messages_byname = client_messages_byname
> + if not m.value:
> + m.value = info.count
> + info.count = m.value + 1
> + info.messages.append(m)
> + info.messages_byname[m.name] = m
> +
> + self.server_messages = server_info.messages
> + self.server_messages_byname = server_info.messages_byname
> + self.client_messages = client_info.messages
> + self.client_messages_byname = client_info.messages_byname
>
> return self
>
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