[Spice-devel] [PATCH 3/3] drm/qxl: handle shadow in primary destroy
Gerd Hoffmann
kraxel at redhat.com
Tue Sep 8 09:39:12 UTC 2020
qxl_primary_atomic_disable must check whenever the framebuffer bo has a
shadow surface and in case it has check the shadow primary status.
Signed-off-by: Gerd Hoffmann <kraxel at redhat.com>
---
drivers/gpu/drm/qxl/qxl_display.c | 2 ++
1 file changed, 2 insertions(+)
diff --git a/drivers/gpu/drm/qxl/qxl_display.c b/drivers/gpu/drm/qxl/qxl_display.c
index 85dcb7fe56a9..3dcbb359e0f5 100644
--- a/drivers/gpu/drm/qxl/qxl_display.c
+++ b/drivers/gpu/drm/qxl/qxl_display.c
@@ -560,6 +560,8 @@ static void qxl_primary_atomic_disable(struct drm_plane *plane,
if (old_state->fb) {
struct qxl_bo *bo = gem_to_qxl_bo(old_state->fb->obj[0]);
+ if (bo->shadow)
+ bo = bo->shadow;
if (bo->is_primary) {
qxl_io_destroy_primary(qdev);
bo->is_primary = false;
--
2.27.0
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