[Swfdec] Compiling swfdec without GTK
Benjamin Otte
otte at gnome.org
Sat Jul 7 04:37:07 PDT 2007
On 7/7/07, Shabbir <shabbir.bharmal at gmail.com> wrote:
> I want to cross compile swfdec-0.4.5 for ARM9. But before that I am planning
> to compile it on my x86 machine without GTK support. I have already compiled
> it with GTK. But if I disable GTK then I am getting error messages while
> compiling test directory.
>
First thing first: Swfdec is a library, not an application. So if you
compile it with these options, you'll get a nice library, but you'll
still have to write an application that makes use of it. This is not
hard (just have a look at the test applications), but it needs to be
done.
> In file included from swfedit_file.h:24,
> from swfedit_file.c:31:
> swfedit_token.h:23:21: error: gtk/gtk.h: No such file or directory
> In file included from swfedit_file.h:24,
> from swfedit_file.c:31:
> swfedit_token.h:100: error: expected declaration specifiers or '...' before
> 'GtkTreeIter'
> make[3]: *** [libswfedit_la-swfedit_file.lo] Error 1
> make[2]: *** [all-recursive] Error 1
> make[1]: *** [all-recursive] Error 1
> make: *** [all] Error 2
>
Not good. The easy fix is to skip the test directory completely.
(Remove the test dir from the SUBDIRS in Makefile.am and run automake)
Or you just run make && make install in the libswfdec/ subdirectory.
I'll put a proper fix into git.
> And is there any way to compile swfdec for frame buffer?
>
Swfdec uses cairo for rendering. So you'll need to compile cairo with
support for the Framebuffer. After that it should just work.
> Can anyone tell me what would be the minimum size of static swfdec player? I
> just want to play normal animations using swfdec. No videos, no sound
> needed.
>
I have absolutely no idea. I never tried to compile it for embedded
systems. But I'd be very interested about your results.
Cheers,
Benjamin
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