[VDPAU] [PATCH] Fix incorrect VdpDecoderRender signature.
Stephen Warren
swarren at nvidia.com
Tue Feb 18 08:42:09 PST 2014
Reimar Döffinger wrote at Sunday, February 16, 2014 12:14 PM:
> VdpPictureInfo is already a pointer to e.g. a VdpPictureInfoH264,
> and that is what the function expects, it does not expect
> a pointer to a pointer as the signature claims.
> This also requires a new typedef to keep the const attribute.
Good catch, but ...
> diff --git a/include/vdpau/vdpau.h b/include/vdpau/vdpau.h
> typedef void * VdpPictureInfo;
> +typedef const void * ConstVdpPictureInfo;
I think this would be better served by the following:
- typedef void * VdpPictureInfo;
+ typedef struct VdpPictureInfo VdpPictureInfo;
> @@ -3017,7 +3018,7 @@ typedef VdpPictureInfoMPEG4Part2 VdpPictureInfoDivX5;
> typedef VdpStatus VdpDecoderRender(
> VdpDecoder decoder,
> VdpVideoSurface target,
> - VdpPictureInfo const * picture_info,
> + ConstVdpPictureInfo picture_info,
... and dropping that change.
That way, all of VdpPictureInfo (the generic version) and VdpPictureInfo*
(the various concrete structures) are all structs, rather than the generic
version being a pointer instead.
--
nvpublic
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