[virglrenderer-devel] [PATCH] renderer: fix resource checking of mip-map level
Marc-André Lureau
mlureau at redhat.com
Mon Aug 1 12:55:37 UTC 2016
ack, thanks
----- Original Message -----
> Commit ad4f0f194167 ("renderer: reject large LOD values") causes a
> regression with Android.
>
> According to Rob Clark, "last mip-map level is basically the number of
> times you could half the width+height (round up to 1) until it is 1x1.
> So something like 1x512 would have last_level=8."
>
> Cc: Marc-André Lureau <marcandre.lureau at redhat.com>
> Cc: Rob Clark <robdclark at gmail.com>
> Signed-off-by: Rob Herring <robh at kernel.org>
> ---
> src/vrend_renderer.c | 2 +-
> 1 file changed, 1 insertion(+), 1 deletion(-)
>
> diff --git a/src/vrend_renderer.c b/src/vrend_renderer.c
> index dd98cc7..ab85498 100644
> --- a/src/vrend_renderer.c
> +++ b/src/vrend_renderer.c
> @@ -4030,7 +4030,7 @@ static int check_resource_valid(struct
> vrend_renderer_resource_create_args *args
> /* buffer and rect textures can't have mipmaps */
> if (args->target == PIPE_BUFFER || args->target == PIPE_TEXTURE_RECT)
> return -1;
> - if (args->last_level > (floor(log2(MAX2(args->width, args->width))) +
> 1))
> + if (args->last_level > (floor(log2(MAX2(args->width, args->height))) +
> 1))
> return -1;
> }
> if (args->flags != 0 && args->flags != VIRGL_RESOURCE_Y_0_TOP)
> --
> 2.9.2
>
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