[virglrenderer-devel] [PATCH] vrend: never destroy context 0 in vrend_renderer_context_destroy
Li Qiang
liq3ea at gmail.com
Thu Dec 29 08:41:41 UTC 2016
There will be a crash if the guest destroy context 0. As the context 0 is
allocate in renderer init, not destroy in vrend_renderer_context_destroy.
The context will be freed in renderer fini.
Signed-off-by: Li Qiang <liq3ea at gmail.com>
---
src/vrend_decode.c | 4 ++++
1 file changed, 4 insertions(+)
diff --git a/src/vrend_decode.c b/src/vrend_decode.c
index 09f08ae..1bbcfda 100644
--- a/src/vrend_decode.c
+++ b/src/vrend_decode.c
@@ -1089,6 +1089,10 @@ void vrend_renderer_context_destroy(uint32_t handle)
if (handle >= VREND_MAX_CTX)
return;
+ /* never destroy context 0 */
+ if (handle == 0)
+ return;
+
ctx = dec_ctx[handle];
if (!ctx)
return;
--
2.7.4
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