[virglrenderer-devel] [PATCH virglrenderer] shader: improve TXQ translation
marcandre.lureau at redhat.com
marcandre.lureau at redhat.com
Sat Feb 20 20:10:51 UTC 2016
From: Marc-André Lureau <marcandre.lureau at redhat.com>
TXQ queries levels and size. Fixes all piglit texturesize tests
Signed-off-by: Marc-André Lureau <marcandre.lureau at redhat.com>
---
src/vrend_shader.c | 43 ++++++++++++++++++++++++++++++++++++++-----
1 file changed, 38 insertions(+), 5 deletions(-)
diff --git a/src/vrend_shader.c b/src/vrend_shader.c
index 5a16223..7330759 100644
--- a/src/vrend_shader.c
+++ b/src/vrend_shader.c
@@ -1009,13 +1009,46 @@ static int translate_tex(struct dump_ctx *ctx,
/* need to emit a textureQueryLevels */
if (inst->Dst[0].Register.WriteMask & 0x8) {
- ctx->uses_txq_levels = true;
- snprintf(buf, 255, "%s = %s(%s(textureQueryLevels(%s)));\n", dsts[0], dstconv, dtypeprefix, srcs[sampler_index]);
- return emit_buf(ctx, buf);
+
+ if (inst->Texture.Texture != TGSI_TEXTURE_BUFFER &&
+ inst->Texture.Texture != TGSI_TEXTURE_RECT) {
+ ctx->uses_txq_levels = true;
+ snprintf(buf, 255, "%s.w = %s(textureQueryLevels(%s));\n", dsts[0], dtypeprefix, srcs[sampler_index]);
+ emit_buf(ctx, buf);
+ }
+
+ switch (inst->Texture.Texture) {
+ case TGSI_TEXTURE_1D:
+ case TGSI_TEXTURE_BUFFER:
+ case TGSI_TEXTURE_SHADOW1D:
+ twm = ".x";
+ break;
+ case TGSI_TEXTURE_1D_ARRAY:
+ case TGSI_TEXTURE_SHADOW1D_ARRAY:
+ case TGSI_TEXTURE_2D:
+ case TGSI_TEXTURE_SHADOW2D:
+ case TGSI_TEXTURE_RECT:
+ case TGSI_TEXTURE_SHADOWRECT:
+ case TGSI_TEXTURE_2D_MSAA:
+ case TGSI_TEXTURE_CUBE:
+ case TGSI_TEXTURE_SHADOWCUBE:
+ twm = ".xy";
+ break;
+ case TGSI_TEXTURE_3D:
+ case TGSI_TEXTURE_2D_ARRAY:
+ case TGSI_TEXTURE_2D_ARRAY_MSAA:
+ case TGSI_TEXTURE_SHADOW2D_ARRAY:
+ case TGSI_TEXTURE_SHADOWCUBE_ARRAY:
+ case TGSI_TEXTURE_CUBE_ARRAY:
+ twm = ".xyz";
+ break;
+ }
} else {
- snprintf(buf, 255, "%s = %s(%s(textureSize(%s%s)));\n", dsts[0], dstconv, dtypeprefix, srcs[sampler_index], bias);
- return emit_buf(ctx, buf);
+ twm = "";
}
+
+ snprintf(buf, 255, "%s%s = %s(textureSize(%s%s));\n", dsts[0], twm, dtypeprefix, srcs[sampler_index], bias);
+ return emit_buf(ctx, buf);
}
switch (inst->Texture.Texture) {
--
2.5.0
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