[virglrenderer-devel] [PATCHv2 virglrenderer] shader: improve TXQ translation
marcandre.lureau at redhat.com
marcandre.lureau at redhat.com
Sun Feb 21 23:39:44 UTC 2016
From: Marc-André Lureau <marcandre.lureau at redhat.com>
TXQ may query levels and size.
Fixes all piglit texturesize tests and others.
Signed-off-by: Marc-André Lureau <marcandre.lureau at redhat.com>
---
src/vrend_shader.c | 50 +++++++++++++++++++++++++++++++++++++++++++++-----
1 file changed, 45 insertions(+), 5 deletions(-)
diff --git a/src/vrend_shader.c b/src/vrend_shader.c
index e72231f..ebf53a1 100644
--- a/src/vrend_shader.c
+++ b/src/vrend_shader.c
@@ -25,6 +25,7 @@
#include "tgsi/tgsi_info.h"
#include "tgsi/tgsi_iterate.h"
#include "util/u_memory.h"
+#include "util/u_math.h"
#include <string.h>
#include <stdio.h>
#include <math.h>
@@ -1008,17 +1009,56 @@ static int translate_tex(struct dump_ctx *ctx,
inst->Texture.Texture != TGSI_TEXTURE_2D_ARRAY_MSAA)
snprintf(bias, 128, ", int(%s.w)", srcs[0]);
+ twm = "";
/* need to emit a textureQueryLevels */
if (inst->Dst[0].Register.WriteMask & 0x8) {
- ctx->uses_txq_levels = true;
- snprintf(buf, 255, "%s = %s(%s(textureQueryLevels(%s)));\n", dsts[0], dstconv, dtypeprefix, srcs[sampler_index]);
- return emit_buf(ctx, buf);
- } else {
- snprintf(buf, 255, "%s = %s(%s(textureSize(%s%s)));\n", dsts[0], dstconv, dtypeprefix, srcs[sampler_index], bias);
+
+ if (inst->Texture.Texture != TGSI_TEXTURE_BUFFER &&
+ inst->Texture.Texture != TGSI_TEXTURE_RECT &&
+ inst->Texture.Texture != TGSI_TEXTURE_2D_MSAA &&
+ inst->Texture.Texture != TGSI_TEXTURE_2D_ARRAY_MSAA) {
+ ctx->uses_txq_levels = true;
+ if (inst->Dst[0].Register.WriteMask & 0x7)
+ twm = ".w";
+ snprintf(buf, 255, "%s%s = %s(textureQueryLevels(%s));\n", dsts[0], twm, dtypeprefix, srcs[sampler_index]);
+ emit_buf(ctx, buf);
+ }
+
+ if (inst->Dst[0].Register.WriteMask & 0x7) {
+ switch (inst->Texture.Texture) {
+ case TGSI_TEXTURE_1D:
+ case TGSI_TEXTURE_BUFFER:
+ case TGSI_TEXTURE_SHADOW1D:
+ twm = ".x";
+ break;
+ case TGSI_TEXTURE_1D_ARRAY:
+ case TGSI_TEXTURE_SHADOW1D_ARRAY:
+ case TGSI_TEXTURE_2D:
+ case TGSI_TEXTURE_SHADOW2D:
+ case TGSI_TEXTURE_RECT:
+ case TGSI_TEXTURE_SHADOWRECT:
+ case TGSI_TEXTURE_CUBE:
+ case TGSI_TEXTURE_SHADOWCUBE:
+ twm = ".xy";
+ break;
+ case TGSI_TEXTURE_3D:
+ case TGSI_TEXTURE_2D_ARRAY:
+ case TGSI_TEXTURE_SHADOW2D_ARRAY:
+ case TGSI_TEXTURE_SHADOWCUBE_ARRAY:
+ case TGSI_TEXTURE_CUBE_ARRAY:
+ twm = ".xyz";
+ break;
+ }
+ }
+ }
+
+ if (inst->Dst[0].Register.WriteMask & 0x7) {
+ snprintf(buf, 255, "%s%s = %s(textureSize(%s%s))%s;\n", dsts[0], twm, dtypeprefix, srcs[sampler_index], bias, util_bitcount(inst->Dst[0].Register.WriteMask) > 1 ? writemask : "");
return emit_buf(ctx, buf);
}
}
+ twm = "";
switch (inst->Texture.Texture) {
case TGSI_TEXTURE_1D:
case TGSI_TEXTURE_BUFFER:
--
2.5.0
More information about the virglrenderer-devel
mailing list