[virglrenderer-devel] [PATCH 00/11] Add win32 build support

marcandre.lureau at redhat.com marcandre.lureau at redhat.com
Thu Mar 3 17:46:41 UTC 2016


From: Marc-André Lureau <marcandre.lureau at redhat.com>

Just for the sake of showing that virglrenderer is fairly portable, I fixed the
build for win32 and did cross-compiled thanks to mingw64.

Marc-André Lureau (11):
  build-sys: set bug-report location
  build-sys: do not check for pthread & libdrm & gbm on win32
  build-sys: check a few headers
  renderer: broaden scope of HAVE_EVENTFD block
  iov: add iovec definition fallback
  renderer: fix undeclared read/write warnings
  renderer: fix compilation if egl isn't supported
  renderer: remove unnecessary includes
  virglrenderer.h: remove useless struct virgl_resource
  build-sys: do not build vtest on win32
  build-sys: do not build tests on win32

 Makefile.am          |  6 +++++-
 configure.ac         | 29 +++++++++++++++++++++++------
 src/Makefile.am      |  6 +++++-
 src/virglrenderer.c  | 29 ++++++++++++++++++++++++-----
 src/virglrenderer.h  |  2 --
 src/vrend_iov.h      |  9 +++++++++
 src/vrend_renderer.c |  3 ++-
 7 files changed, 68 insertions(+), 16 deletions(-)

-- 
2.5.0



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