[virglrenderer-devel] [PATCH 00/11] Add win32 build support
marcandre.lureau at redhat.com
marcandre.lureau at redhat.com
Thu Mar 3 17:46:41 UTC 2016
From: Marc-André Lureau <marcandre.lureau at redhat.com>
Just for the sake of showing that virglrenderer is fairly portable, I fixed the
build for win32 and did cross-compiled thanks to mingw64.
Marc-André Lureau (11):
build-sys: set bug-report location
build-sys: do not check for pthread & libdrm & gbm on win32
build-sys: check a few headers
renderer: broaden scope of HAVE_EVENTFD block
iov: add iovec definition fallback
renderer: fix undeclared read/write warnings
renderer: fix compilation if egl isn't supported
renderer: remove unnecessary includes
virglrenderer.h: remove useless struct virgl_resource
build-sys: do not build vtest on win32
build-sys: do not build tests on win32
Makefile.am | 6 +++++-
configure.ac | 29 +++++++++++++++++++++++------
src/Makefile.am | 6 +++++-
src/virglrenderer.c | 29 ++++++++++++++++++++++++-----
src/virglrenderer.h | 2 --
src/vrend_iov.h | 9 +++++++++
src/vrend_renderer.c | 3 ++-
7 files changed, 68 insertions(+), 16 deletions(-)
--
2.5.0
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