[virglrenderer-devel] [PATCH] renderer: fix resource checking of mip-map level
Rob Herring
robh at kernel.org
Wed Sep 7 22:17:35 UTC 2016
On Mon, Aug 1, 2016 at 7:55 AM, Marc-André Lureau <mlureau at redhat.com> wrote:
> ack, thanks
Ping. It doesn't look like this ever got applied.
Rob
>
> ----- Original Message -----
>> Commit ad4f0f194167 ("renderer: reject large LOD values") causes a
>> regression with Android.
>>
>> According to Rob Clark, "last mip-map level is basically the number of
>> times you could half the width+height (round up to 1) until it is 1x1.
>> So something like 1x512 would have last_level=8."
>>
>> Cc: Marc-André Lureau <marcandre.lureau at redhat.com>
>> Cc: Rob Clark <robdclark at gmail.com>
>> Signed-off-by: Rob Herring <robh at kernel.org>
>> ---
>> src/vrend_renderer.c | 2 +-
>> 1 file changed, 1 insertion(+), 1 deletion(-)
>>
>> diff --git a/src/vrend_renderer.c b/src/vrend_renderer.c
>> index dd98cc7..ab85498 100644
>> --- a/src/vrend_renderer.c
>> +++ b/src/vrend_renderer.c
>> @@ -4030,7 +4030,7 @@ static int check_resource_valid(struct
>> vrend_renderer_resource_create_args *args
>> /* buffer and rect textures can't have mipmaps */
>> if (args->target == PIPE_BUFFER || args->target == PIPE_TEXTURE_RECT)
>> return -1;
>> - if (args->last_level > (floor(log2(MAX2(args->width, args->width))) +
>> 1))
>> + if (args->last_level > (floor(log2(MAX2(args->width, args->height))) +
>> 1))
>> return -1;
>> }
>> if (args->flags != 0 && args->flags != VIRGL_RESOURCE_Y_0_TOP)
>> --
>> 2.9.2
>>
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>>
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